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Subject: importing .max files


deadman67 ( ) posted Wed, 15 March 2006 at 10:53 AM · edited Thu, 13 February 2025 at 6:30 AM

i want to download .MAX models how do i get them into bryce or is there a free program that can convert them thanks


alexsm ( ) posted Wed, 15 March 2006 at 11:16 AM

if this is 3ds file (FileName.3ds) you can import them. enter to the File (on the top menu) => Import. select the 3ds file and open them.


deadman67 ( ) posted Wed, 15 March 2006 at 11:17 AM

no the file name is .max not 3ds


Rayraz ( ) posted Wed, 15 March 2006 at 11:23 AM

.max is 3dsmax native file format you'll prolly need a copy of 3dsmax to export it to something else as .max format includes all kinds of max native settings and data.

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pakled ( ) posted Wed, 15 March 2006 at 11:28 AM

I think you can download a trial copy of 3dsmax, but it's only good for what, 30 days? could do it that way, but I'd accumulate a few .max files for I did it..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


alexsm ( ) posted Wed, 15 March 2006 at 11:39 AM

you can give link from where you download this file ? or send them me to mail ? ) my mail: myxamoreshe@yahoo.com


deadman67 ( ) posted Wed, 15 March 2006 at 12:09 PM

Attached Link: http://www.turbosquid.com/

i got it from here


alexsm ( ) posted Wed, 15 March 2006 at 12:37 PM

Hhhhh, good link =) you can't use *.max becouse this not only model. This file have the model with textures, spots arond them, and cammers. (I chek some files) but you can download and use models, with have the file name, ob and 3ds. enjoy, and good luck )


deadman67 ( ) posted Wed, 15 March 2006 at 12:55 PM

i've been downloading for the past 3 hours there


pakled ( ) posted Wed, 15 March 2006 at 7:05 PM

gad..you must be made 'o money..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


rstar ( ) posted Wed, 15 March 2006 at 7:39 PM

I am unable to point you to a source right now but if you can find a program called Deep Exploration and download it, you will find that it uses a plugin called 3ds Max DCOM that you must have access to, usually by also having 3ds Max, to load a MAX scene or file.With Deep Exploration you can then save it out to a number of different formats including Cob, 3ds, LWO, Obj, etc. that can be loaded into Bryce. If you only use 3ds Max it wants to only save into its own Max format. Hope I didn't confuse you, here.


Gog ( ) posted Thu, 16 March 2006 at 3:48 AM

Max has a baby brother called gMax which may be able to do this - I'm not sure of cost though.

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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


Cyba_Storm ( ) posted Thu, 16 March 2006 at 5:09 AM

Save your models in .obj format and import those into Bryce. I use max and have found this the easiest way. The other formats have a nasty habit of getting chewed up for some reason.


Gog ( ) posted Thu, 16 March 2006 at 7:11 AM

3ds works fine as long as you remember the limitations - max 64k polys per mesh, text filenames in 8.3 format reset all xForms before export.

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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


pakled ( ) posted Thu, 16 March 2006 at 10:53 AM

gmax is a free download (or was, last time I checked). I've never actually used it, but hey, it's free..so what's the harm?..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


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