Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 06 4:35 pm)
Yup, that was it. Thanks a bunch.
<strong>bandolin</strong><br />
[Former 3DS Max forum coordinator]<br />
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<p><em>Caution: just a hobbyist</em></p>
Another thing you could do if you have Poser 6 is go to the material room,
select that item, and at the bottom of the material surface main node
put a check in Normals Forward. I assume you already deleted your
floor and replaced it, so it's too late to try that. But this is good if you have
a prop that gives those odd patterns too.
What do you mean by Material Surface Main Node. I checked an older version of my file that still has the box primitive, and couldn't find you're referring to.
<strong>bandolin</strong><br />
[Former 3DS Max forum coordinator]<br />
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<p><em>Caution: just a hobbyist</em></p>
MS Windows 7 Home Premium 64-bit SP1
Intel Core i7-2600 CPU @ 3.40GHz, 12.0GB RAM, AMD Radeon HD
7770
PoserPro 2012 (SR1) - Units: Metres , Corel PSP X4 and PSE 9
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![file_352045.jpg](https://live.cdn.renderosity.com/forum/threads/2662317/file_352045.jpg)
I've had this happen before, but never understood why it happens. Could anyone enlighten me why the floor has this strange pattern?