Mon, Feb 3, 4:51 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)



Subject: Nerd's Catrina figure and joint issues


Kalypso ( ) posted Thu, 28 December 2006 at 2:17 PM · edited Thu, 23 January 2025 at 4:28 PM
Site Admin

Content Advisory! This message contains nudity

Needing a sphinx for an illustration I decided to use Nerd's Catrina figure (available here in Freestuff).  I remember working with this figure when I first downloaded it years ago and it didn't have any problems.   However, now when I try to bring it in Poser 6 or 7 I get the results you can see in the image.  Something very weird is going on with the arm joints where the P4woman's blend with the animal's.   I tried zeroing joints and re-applying the poses Nerd supplies but I still have the same problem. 

Has anyone experienced something like this?  Is there a workaround for P6 or 7? 
Installing P4 is not an option as there are other items I'll also be using that cannot be used in P4 correctly.


Miss Nancy ( ) posted Thu, 28 December 2006 at 2:47 PM

turn off IK, restore figure?



Ghostofmacbeth ( ) posted Thu, 28 December 2006 at 2:49 PM

It looks like it could be IK but it might just be a glitch in the versions. (the joints have changed along the way to s small degree). I get locked points and feet sometimes on things I test but I don't really know how to fix them. Just know how to pint them out.



Kalypso ( ) posted Thu, 28 December 2006 at 3:04 PM
Site Admin

IK is not turned on by default.   Anyway I zeroed joints and it looks fine with it's arms outstretched.  When I try to bend the arm it goes all wacky again.  

Restore figure just returns the figure to it's default position, the one I showed in my first posting with the arms twisted.   

Here it is with joints zeroed.


Kalypso ( ) posted Thu, 28 December 2006 at 3:05 PM
Site Admin

And here's what happens when I try to pose the arm.


nerd ( ) posted Thu, 28 December 2006 at 4:14 PM
Forum Moderator

Yup, it's doing it to me too. I honestly haven't loaded this up in years. Give me a bit to see if I can figure it out.


nerd ( ) posted Thu, 28 December 2006 at 5:05 PM
Forum Moderator

Attached Link: Updated Catrina

Here you go, Fixed to work in P6 and up. Just re-download and replace the files. You will find a P6 version in the Zip file.


JoePublic ( ) posted Thu, 28 December 2006 at 5:09 PM

"Here you go, Fixed to work in P6 and up. Just re-download and replace the files. You will find a P6 version in the Zip file."

Do you mind explaining what exactly the problem was ?


nerd ( ) posted Thu, 28 December 2006 at 6:56 PM
Forum Moderator

I didn't really examine the files. I just recreated the joints for the arms. You could try examining the two files and see what is different.


Miss Nancy ( ) posted Thu, 28 December 2006 at 7:55 PM

it looks like he fixed the elbow JPs, e.g. the rotation centres (zyx).



Kalypso ( ) posted Thu, 28 December 2006 at 8:37 PM
Site Admin

Thank you :)  That was fast!


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.