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Vue F.A.Q (Last Updated: 2024 Sep 14 4:17 pm)



Subject: A 'How Can I Do This Water' Question


Gini ( ) posted Fri, 09 March 2007 at 7:16 AM ยท edited Thu, 29 August 2024 at 9:57 PM

I could spend hours messing in Vue trying different things blindly ... but hoping someone can give me a directional head start here 8 ) I'm doing a lake scene, quite smooth water but just near the shore I want it to look as if a motor boat had passed by farther out and the boats wake ripples come into the shore ie. long rows of horizontal wavelets rolling in . Other than the ripples the water surface is tranquil. Afraid I don't have a ref image to show so I hope this is a clear enough verbal image. So how best to go about this ? 1st I thought maybe a terrain from a greyscale image I can do in Photoshop with a water tex on it or 2nd- maybe it's to do with procedurals, bumps .... one of those technical aspects of Vue I haven't investigated much yet. or 3rd- some way I don't even suspect yet ? TIA for suggestions. (Oh, and I'm using 6Inf)

" Try and be nice to people, avoid eating fat, read a good book every now and then, get some walking in, and try and live together in peace and harmony with people of all creeds and nations."
-Monty Python


Monsoon ( ) posted Fri, 09 March 2007 at 8:32 AM

You can easily go the grayscale route or, in the terrain editor just reset and then paint your ripples on.

Or, go to the backroom here and follow the Creating a real shoreline in Vue tutorial, only instead of using white, use the same water mat only with bump applied.


Gini ( ) posted Fri, 09 March 2007 at 8:58 AM

Hehe , the 3rd way = The Backroom.. My crystal ball shows me a few water scenes in my future !! I always forget to look in there, ta, Monsoon .

" Try and be nice to people, avoid eating fat, read a good book every now and then, get some walking in, and try and live together in peace and harmony with people of all creeds and nations."
-Monty Python


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