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Subject: NEW Blender Tutorials Needed!


SEspider ( ) posted Sun, 01 July 2007 at 2:40 AM · edited Fri, 15 November 2024 at 5:42 AM

Attached Link: Camtasia Trail Download

Hello everyone,

  It's been a Very long time since I've visited the site let alone the threads so I'm FAR behind.
Anyway, I've not had the time to play with Blender in a good long time. And I'm still pretty short on time. So I'm asking for your help.
 I already know about the tutorials on Blender Nation and others. But they do nothing but confuse me. They (most of the time) seemed to be made for users who already know a LOT about Blender's features. So I'm asking for child like lessons in a sence. Go Slow, explain what the buttons do, etc. In the long run, these tutorials are not just for myself, but other users as well.
 In the above Thread Title I did not mention that I needed Video Tutorials, because I wanted to get the attention of ALL possible teachers. If you know how to make a Tutuorial but can't Video record it, Then DON'T WORRY!!  I'll buy a buy Camtasia Studio for you. This way you can continue to make tuts in the future. All I ask is that (If Voice narracted or Text Narrated) ALL videos are produced in WMV format as if it's for a CD. I'll then take your video (after it's e-mailed to me) and post it as a FLASH Video on another site. When possible, I'll include a downloadable WMV version for others. YOU (the teacher) will get ALL of the credit links and props you so deserve. I'll post the info and links here as well as send them to you.
 Why do I want the videdos as a WMV format? Because this way, the Video can be saved on CD and viewed on Standard (CD readable) DVD players AS WELL as the Xbox360. As we all know, it's VERY difficult to watch a video tut and try it at the same time from a single computer. Converting it to Flash is for 2 reasons. 1-The site does not support Video files other then Flash. 2-It'll help the few users that may be on a Mac.

If you're willing to create a Blender Video Tutorial, then please PM me here. You MUST have made at least ONE (non-video) Blender tutorial before however. Why? Because I'm not going to start buying the program for everyone just because they say they will make a tut. I MUST SEE that you know how to make a tutorial and know something about Blender. So, PRETTY PLEASE, don't start asking for the program just because you THINK you can make a tutorial. No offence, but I'm not going to waste my money.
 oodmb, if you're reading this, PLEASE, consider taking part in this, you have the skills and know how to help the rest of use.

Below is MY list of video tutorials I NEED. If you have a request, then PLEASE, post it. Hopefully, someone will pick it up.

1-UV Mapping. What the Heck is it?
2-Exporting a Mesh as a Image for texture fitting
3-Adding Textures and Bump-Maps that move WITH the characters/objects
4-Nobes...er what are they and how do I use them?
5--Water, Wind, Hair, and Cloth simulators. I don't know how to get started let alone making them.
6-What is a "sss?" I read about them but no clue what they are.
7-How do you make Wax or Sken Materials look like they should?   oodmb, done it before, but I can't figure it out.
8-Adding rotation limitations to Armatures. How do you do it?
9-Lighting is a pain to learn, can you help?
10-Adding Collision detection. I'm tired of my models pasing through one another when I don't want it to. It's a big waste of time positioning them when I KNOW it can be a LOT easier.

Okay, that's it for now. If I think of any more, I'll ask for them. And once again, PLEASE, don't start posting links to current tutorials (video or pther wise). They are a pain to learn and some never work. Think of this thread as a Renderosity project for the members. Something that'll bring the community together and provide free help to those of us that need it. Myself included. ;)

 If you want to TRY Camtasia Studio then go here (http://www.techsmith.com/download/camtasiatrial.asp) and download it. It's a Very easy, straight foward program. Once it's agreed that you'll create a tutorial for us, I'll purchase a Serial Number for you. I'll post a link to a Flash Video on how to export Your Video for me in a few days. The program DOES come with tuts of it's own if they are needed. Just click "Show Me" and it'll play in a new window as a Flash file.


DramaKing ( ) posted Sun, 01 July 2007 at 4:15 PM · edited Sun, 01 July 2007 at 4:21 PM

Quote - 6-What is a "sss?" I read about them but no clue what they are.
7-How do you make Wax or Sken Materials look like they should?   oodmb, done it before, but I can't figure it out.

 

#6 & #7 are about the same. See, SSS stands for Sub Surface Scattering, which causes the "light waves" to spread out with in the material, which can lead to "a softer appearance." This is used for skin, milk, and silk materials, as well as other things.

As for the cloth simulations, there's some good links at this thread: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2702958.

It is better to do one thing well, than to do many things and excel at nothing.


Silgrin ( ) posted Mon, 02 July 2007 at 2:59 AM

Okay, I abandoned my project, but it seems to be still needed:):) Maybe I will be able to finish my "Beginning 3D with Blender"-to be honest, I didn`t manage to change it with version changes, not to mention to broaden its scope:P But maybe it would be OK to post it as is. Wonder where could I have it hosted? My site has a rather nasty traffic limit.


Gog ( ) posted Mon, 02 July 2007 at 4:16 AM

Not video tuts, but blender noob to pro covers a lot of what you're asking....

http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro

----------

Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


DoomsdayRenderer ( ) posted Mon, 02 July 2007 at 6:04 AM

Quoting myself again:


There's a helpful beginner book about Blender in PDF format.

http://www.cdschools.org/cdhs/site/default.asp

Click "Academics" and then "Drafting Technology".

It clarified some basic problems for me. 

Also do yourself a favor, check books: 

I just received "Essential" Blender and it seems to be really good, begins from basics!

Also check the book "Introducing Character Animation with Blender" for info on animation.

I assume you noticed Camtasia is 300 USD per seat? You're throwing a lot of money to this, if people are interested. Please consider that...


SEspider ( ) posted Tue, 03 July 2007 at 2:17 AM

Thankfully, the Graphics company I'm working with has made a AWSOME deal with that of Camtasia's.  We help with their upcoming Graphics, Advertisements, etc and they give use a Beautiful discount with their software. I can't tell how much of a discount it is (contract) but lets just say that it's NO WHERE near $300. ^_^ We do however have a limit on number of copies we can purchase at this price. Seeing how we only need teo for out company, we felt it best to help provide it to those in need of it in return for their help. It's a Win, Win all around.


DoomsdayRenderer ( ) posted Tue, 03 July 2007 at 10:08 AM

You're using Blender for ad work? Cool.

I'd jump to this opportunity, but I'm Blender newbie, so there is no point.


SEspider ( ) posted Thu, 05 July 2007 at 5:09 AM

Most of our Graphics are done in Photoshop CS2 (soon to be CS3) and Flash CS3. But Blendedr does have a small part with some of the clients. We plan to greatly expand in the 3D department thus the reason for this offer. If no one here takes part, then we'll be force to go elsewhere.
Rendedrosity has been a bit of a second home to me, thus the reason the offer was made here first. I'll really hate to see another site (like deviantart, etc) get this offer.


Joe@HFG ( ) posted Sat, 07 July 2007 at 1:15 AM

Quote - Wonder where could I have it hosted? My site has a rather nasty traffic limit.

If you GPL it, I'm sure there would be pleanty of places to host it. :-) Plus that way it could grow without you're needing to constantly maintain it yourself.

mo·nop·o·ly  [muh-nop-uh-lee]
noun, plural mo·nop·o·lies.
1. exclusive control of a commodity or service in a particular market,
or a control that makes possible the manipulation of prices


oodmb ( ) posted Thu, 12 July 2007 at 6:49 AM

sorry it took me so long to notice this post, i've been in india for the past two weeks and havent had time to go online.  i dont realy have the ability right now to work on a tutorial what with helping write one render engine and writing my own render engine, and leaving for california in two days, but i can explain a couple of things while i'm at it.

1-UV Mapping. What the Heck is it?
    its the how you go about applying a texture to a model from an image based on the triangle coordinates of model in 2d space (put simply).   there should be a couple of tutorials on it in the blender tutorials section although not video tutorials.   more techinaly, UV stands for how a point on a triangle is defined.  UV is defined with two numbers.  suppose you have a triangle defined by 3 points (a, b, c) or two edges- ab, and ac.  the U number is the length coordinate along ab, and the V coordinate is length along ac.  the point defined is that in which the rays that are tangent to ab and ac starting at the point u away from a and v away from a intersect.   you can find a picture description of that on wiki.  hopefully you'll never need to actualy understand that and you shouldnt bother reading it like 25 times trying to.
    the easest way of thinking of uv mapping is how you get a flat map of the world onto a spherical globe.  the uv map tries to map out where an image should get applied to the model.

2-Exporting a Mesh as a Image for texture fitting
         UV mapping

3-Adding Textures and Bump-Maps that move WITH the characters/objects
          UV mapping and topology

4-Nobes...er what are they and how do I use them?
           my unfinished tutorial on skin and sss should explain it
5--Water, Wind, Hair, and Cloth simulators. I don't know how to get started let alone making them.
            i had a tutorial on water, i have not yet mastered wind hair and cloth.
6-What is a "sss?" I read about them but no clue what they are.
            somebody already did a very good job of explaining it
7-How do you make Wax or Sken Materials look like they should?   oodmb, done it before, but I can't figure it out.
            SSS.  my unfinished tutorial on skin was going to explain it, but i stopped trying to find time to finish it when blender got internal sss effects.  basicaly there is now a button under materials to turn on sss.
8-Adding rotation limitations to Armatures. How do you do it?
               i hate armatures, i'm no help there.
9-Lighting is a pain to learn, can you help?
               thats just practace and a good render engine.
10-Adding Collision detection. I'm tired of my models pasing through one another when I don't want it to. It's a big waste of time positioning them when I KNOW it can be a LOT easier.
                you'd need to do a physics simulation.  making sure your models dont pass through each other is just one of the many tedious things in 3d art.


oodmb ( ) posted Thu, 12 July 2007 at 7:08 AM

btw, when learning blender, the most usefull thing i could do to help me learn was to just play with buttons not knowing what they did.  if you dont want to mess up a scene, make a new scene specificaly for playing with that button.  in my whole blender experience i think i've only ever used maybe 6 or 7 tutorials.  a topology tutorial for making a hand, a tutorial for armatures, a tutorial for uv (although i beleive that whatever can be done with textures, excluding writing, can be done with procedurals), a tutorial for caustics and yafray, the wiki article on liquids, a tutorial on particles which can be found on blendernation, and the basic interface tutorial.  from there all the other knowlege came from playing around (and the sss stuff from the papers by henrik jensen).   oh, and i dont realy like video tutorials, while they do go through everything its anoyint to have to pause and replay and go back and stuff. 


criss ( ) posted Fri, 13 July 2007 at 11:36 AM

Why to buy Camtasia? Wink is free:
http://www.debugmode.com/wink/
;-)

criss digital art


nowherebrain ( ) posted Fri, 27 July 2007 at 6:07 AM

Attached Link: http://www.scatteredpixel.com

 I've just recently started this site [www.scatteredpixel.com](http://www.scatteredpixel.com)

I only have 2 tutorials for blender at the moment, working on 2 more...

paid) Modeling the female body
free) A little something about modeling(modeling basics)


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