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Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)

 

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Subject: Anyone have any suggestions on how to build a helmet in Carrara?


Bookem0328 ( ) posted Sat, 08 September 2007 at 4:11 PM · edited Fri, 09 August 2024 at 10:45 PM

file_387363.jpg

Okay. I just bought Carrara 6 Pro. I've been working in Raydream Studio for years (I know it's old but it works). Carrara seems to be very similar to the old RayDream Studio with a lot of extras. That being said, I'm just looking for any suggestions/ideas from anyone on the way they might go about creating this helmet that I've attached; since creating organic shapes is not my strong point. Vertex? Booleans? (not extremely familiar with Booleans). Meta? Any suggestions would be greatly appreciated.


bwtr ( ) posted Sat, 08 September 2007 at 7:48 PM

I would start with a sphere in the Vertex room and remove/manipulate facets. Add thickness.
Keep away from booleans.

Just, for a start, follow along those lines thinking of it as a learning process. And try out the soft sellection at times to note the different effects it creates.

Push/pull/stretch etc. Play with it like putty!

bwtr


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