Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 6:57 am)
Quote - Paloth wrote;
*I thought Wardrobe Wizard was able to convert to a custom cr2 of a character on it's lists. Vittorio is a morphed V4, but still V4.
I haven't tried with Vittorio 4, but WW doesn't recognize Vittorio 3 as a supported figure.
If Vittorio 3 is a V4 (or V3) morph, just let WW2 analyze the morph. Vittorio 3 is not a figure, it's a morph, so WW2 must do the job ^^
Quote - > Quote - Paloth wrote;
*I thought Wardrobe Wizard was able to convert to a custom cr2 of a character on it's lists. Vittorio is a morphed V4, but still V4.
I haven't tried with Vittorio 4, but WW doesn't recognize Vittorio 3 as a supported figure.
If Vittorio 3 is a V4 (or V3) morph, just let WW2 analyze the morph. Vittorio 3 is not a figure, it's a morph, so WW2 must do the job ^^
It doesn't work that way. Vittorio 4 is a different .cr2 built off og Victoria 4. WW2 doesn't recognize the figure, i.e. "figure not supported" error. One would need to load Vit4, spawn a morph of him and inject that into V4 before WW2 could analyze it.
I ws hoping WW2 could convert to Vit4. But not possible yet.
-- Jeff
Quote - I think we're all guessing at this point, but my guess is that the A4 morph will be a means by which v4+ can fit the clothes of A4, who will be released as a seperate figure perhaps years before m4 and h4.
hmmm, so, if by applying the A4 morph to V4+, she will be able to fit the A4 clothes, which are built for A4's body, wouldn't this mean that the A4 morph will pretty much convert V4's body shape into A4's body shape??
or actually, the A4 morph comes only in clothing?? meaning that a dress for V4, designed for V4's body shape, that comes with an A4 morph, will alter the clothing's shape to fit A4?
guess I'm still confused, but by your post the main idea seems to be that A4 will be a separate figure?
The above is from the Readme for Daz Edwardian Suit it also includes the following morphs:-
Aiko 4 FBMs: - A4 AikoBody
End Speculation.........
The supreme irony of life is that hardly anyone gets out of
it alive.
Robert A. Heinlein
11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz 3.50 GHz
64.0 GB (63.9 GB usable)
Geforce RTX 3060 12 GB
Windows 11 Pro
The way I read it is, A4 is a morphed V4.2 mesh. As in the same way the Mil 3 figures were done. Same mesh, morphed of coarse, but different Cr2's.
Dan Farr keeps saying morphed V4.2 but then said the same was done with Mil 3 figures. I'm thinking he has his morph terms mixed between A morphed mesh used as an >obj and an injected morph That is just a guess mind you.
http://forum.daz3d.com/viewtopic.php?t=77148&sid=cf17c78d90515f28034b22ddcc78a6db
PWN'd by DAZ3D... mu-ahahahah !
Eternal Hobbyist
News on V4.2 Like so many Space Shuttle missions, V4.2 had a glitch that delayed the Tuesday launch, What are the changes in V4.2? I have no idea, but looks like Male morphs for one. SEE ABOVE LINK TO THE ARTZONE LAUNCH PARTY - if you join the launch party, you get the upgrade for V4 News on Aiko 4: I'm 90% certain this is Aiko 4: http://aprilsvanity.com/dlpage/AprilYSH_UzuriHair_Updater.jpg She must be the same height and have the same rig and joints as V4 if V4's clothes can morph to fit Aiko. Therefore: Aiko 4 is a morph of V4. Will be a separate figure? If she is, I would wonder why. Aiko American morph? Why? She's Japanese, right? Or is she now Girl 4 too? The news on M4 from what I gathered today is this: 1) M4 will be released this year. 2) One of the models that M4 is based on has his photos at ArtZone. 3) There will be a Bronze texture (like the silver one for V4). 4) M4 will be the same mesh as V4 (aka Unimesh Gen 4) 5) M4 will have it's own obj and rig 6) M4 will have the same groups as V4, so you CAN inject V4 morphs into M4 and vise versa
I hope they fixed the coding so poser doesn't crash when we use the morph brush on her. I hope they fixed those armpits. I hope they got rid of the BS of putting stuff on my desktop. I hope they don't use that new .exe that adds unneeded extra files and doesn't work right anyways.
Oh, you asked what are the changes, not what needs to be changed. Sorry.
Quote - heh, had to join the artzone in order to get the free update... so artzone is pretty much "myspace for the 3D crowd"???
Joining Artzone will get those who don't have V4 - a copy of her for free. Also those who join will get the Male morphs - also for free. And it seems as though you will get it a day before it's "real" release
All those who already own V4 or V4.1 will have their downloads reset on DAZ after the release - DAZ have made it clear that V 4.2 is a free update - not a new figure - only those who don't already own her or who haven't joined the Artzone Party will have to pay for her.
The supreme irony of life is that hardly anyone gets out of
it alive.
Robert A. Heinlein
11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz 3.50 GHz
64.0 GB (63.9 GB usable)
Geforce RTX 3060 12 GB
Windows 11 Pro
Well, cynical opportunist that I am, I joined Artzone some time ago but never did anything with it. Now, I made sure I joined the V4.2 thingy so I could get me hands on the update.
I rather suspect that's what most people will be doing.
As I said before, I don't really care for the whole social networking malarkey. I have enough of you lot on here without running into you at other places.
Coppula eam se non posit acceptera jocularum.
Well, since all the rave that is starting (shame on my part since I started this thread, :tt2:)
I confess...
I joined there for all the fun.
I'm like this: a little anticipation wouldn't hurt.
JB
____________________________________________________________________________________________________________________________
Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
I'm already a PC member and member of ArtZone. Is there something special required to get the update there?
I agree with SamTherapy wholly - not the part about running into 'you lot' but the social engineering thing. Anyway, I have too much on my plate to engage in useless banter all the time - seems to me that the DAZ forum has plenty of that. ;P
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Quote - Well, cynical opportunist that I am, I joined Artzone some time ago but never did anything with it. Now, I made sure I joined the V4.2 thingy so I could get me hands on the update.
I rather suspect that's what most people will be doing.
As I said before, I don't really care for the whole social networking malarkey. I have enough of you lot on here without running into you at other places.
You love us all really ;)
Windows 7 64Bit
Poser Pro 2010 SR1
Quote - > Quote - Well, cynical opportunist that I am, I joined Artzone some time ago but never did anything with it. Now, I made sure I joined the V4.2 thingy so I could get me hands on the update.
I rather suspect that's what most people will be doing.
As I said before, I don't really care for the whole social networking malarkey. I have enough of you lot on here without running into you at other places.
You love us all really ;)
I know some of you in "real life", whatever that is. So yeah, you're not a bad bunch.
Coppula eam se non posit acceptera jocularum.
Actually, you raise an extremely relevant point there Mr. Calgary Flame. ;) Jus' kidding - you know me and my hockey stick envy. ;D
But you are absolutely correct. The problem of morphing morphs is well known and irretractible. For instance, if you morph a figure from a default caucasian into an asian, other morphs expected to work on the default may suffer and cause unexpected and unwanted results with the asian morphology. How is this going to work if you take a single figure geometry (not a bunch of geometries based on a template and then crafted into various forms like V3/M3/D3/H3/A3/SP3/...) and try to make it useful as many different things?
Seems to me that you may end up with duplication here. You'll have V4 morphs that work with V4 and A4 morphs that only really work with A4. This is no different than the current scheme but it doesn't justify the approach or, at the least, confounds the issue. Daz might as well release A4 as a 'new figure' and omit the fact that it is just a morph of V4 since the compatibility results are indistinguishable from the Mil 3 approach. One would think that, as has been mentioned, there would also need to be JP alterations. One cannot get a good male figure from a female figure by morphs alone - it requires some deeper alteration. This affects morphs, this affects clothing, this affect everything but the one area that can remain intact - UVs. So, what's the difference?
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Us Flame fans are hanging our heads in shame right now. I mean, losing to Chicago of all teams. Dark days last night. LOL
I was saying the same thing at Daz when Dan Farr tried to correct me and called it a morph. So I can understand a lot of the confussion going on.
He did say that M4 may be set up different using the same mesh but was not sure. Which makes me think he has some of his terminology wrong or is not sure how figures can be very different in setup still using the same mesh.
This is why there can't be 'one mesh to rule them all' to use a Tolkien paraphrase. One geometry and rigging can't be both a human and, say, a dog. Not possible. You can alter the rigging and geometry (via morphs) to create a dog from a human but that is quite a bit of alteration.
Morphology here, in the biological sense, dictates that more differences bely the two than simple surface morph changes or simple structural changes. V4 to A4 isn't a big stretch (this is basically an anime version of V4, aye?). But V4 to M4 or Luke4 won't cut it solely as a morph. So the 'set up differently' involves structural changes - that is, rigging changes. That completely separates ubiquity of form from practice. This means, in essense, "You have V4 which takes V4 things and M4 which takes M4 things except maybe textures." This is no different from the previous enterprise except that like forms might be more tightly compatible (females to females, males to males). Good/bad, we'll need to see how this plays out.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
I've reached that point in the poser game that I'm going to have to fold out. I can't afford to stay in the game with all these figures. I have few clothes for the G2 series and few for V4.1 and already another figure set. Now I suppose the new V4.2 will allow clothing and hair from V4 and V4.1 to cross over, but still, this game is getting way too expensive and the rewards aren't there. I'm going to hang around and just watch the game for a while and maybe just move up to the high end. Lots of nice stuff out there with no accessories and with them splitting everyone into smaller groups the money isn't there for making stuff for most of them. Never has been much for Jessi and I suppose it will go about the same way for the whole G2 line also. V3 and SP3 plus A3 really doesn't have too much stuff either and are fine figures yet not much is going to be made for them anymore. The new wore off.
It's really a pity they never made the programs more functional with nifty built in make my life easier utilities, but they gave that to 3rd party. I think I'll try painting clothing and hair next.
"V3 and SP3 plus A3 really doesn't have too much stuff either"
As someone who uses male figures more than female figures for 3D renders, I have to say that these DAZ3D females have very much more content for them than the males do. The child figures have even less.
I'm keeping an open mind about V4.2.
I'll admit that the exisitng V4 installation procedure and updating procedure are rigid to the point of being off-putting.
Eternal Hobbyist
Quote - > Quote - oh, at the artzone you get a voucher for 5 bucks if you put up your mug in your profile... hahaha...
I'll stick to my 3D persona, thanks...
Since when? Is this recent?
I don't know, I just saw it yesterday... it's in one of the forums inside the V4.2 pre-release party's group... I think...
It's already been stated a few thousand times, that it's just an update and it's free. We went through the same thing with V3 and all the other figures.
With luck, this one will fix some Poser issues. OK, I don't have much faith in that one, but one can hope.
What new main Figures has Daz done? The mil 3 figures have been around for quite a few years now. It's the new generation of figures and there is only one, right now. There will be another in a bit but think how long V4 has already been out. About a year now, isn't it? So that's not a lot of figures in that time frame.
Lets face it. If the joints of the G2 figures were done better and if they were not such a pain to morph due to the stylized bodies, they would have had more support. Also a lot of people were turned off when they redid micky. The should have fixed the original instead of making a new one that nothing of the old, which hardly had time to have her paint dry would work with the new. Very costly to those of use that bought into the original. At least Daz makes sure that there is a version of the figure that can use the old stuff.
I've search high and low for the answer to this question .... although its prolly right under my nose the whole time :
DOES V4.2 TAKE MORPHS, TEXTURES, CLOTHING AND HAIR FROM V4.1 AND V4.0 ???
Sorry to shout, but I've been asking this on the Artzone group forum (more than once), and people are just ignoring me totally !!
Can anyone clarify this ?
I'd say with high certainty that yes, V4.2 **will **take Morphs, Textures, Clothing, and Hair that fit V4.0 and V4.1.
Just like the V3SAE update didn't change the mesh, joint parameters, or UV mapping from the earlier V3 versions.
IF V4.2 isn't compatible with any of the earlier V4 content, then DAZ is only shooting their own leg off, because invalidating an entire year's worth of content releases just for what should be a relatively minor update is a colossally stupid blunder, IMHO.
________________________________________________________________
If you're joking that's just cruel, but if you're being sarcastic, that's even worse.
Quote- "At least Daz makes sure that there is a version of the figure that can use the old stuff."
No argument from me there. Daz does lots of things right.
As far as morphs are concerned for the G2 figures. I have to disagree with you. Go to CP and look at the the morphs Runtime DNA put out. I know I have the morphs. In spite of the fact that they may not bend with "precision" like the D' characters, I still use them because I like bustin' up the monotony of always having D' characters in my scenes. Plus in spite of all of their draw backs they look better sometimes or maybe that's just me. I can't see them through everyone else's eyes. I see draw backs and realistic flaws with the D' characters too. I still use the old characters also. I'm glad to hear the update will be free though. The big blow out about V4.2 must be to attract more sales(recession) because there was almost nothing said about V4.1 nor did I ever receive an update letter telling me it was available. Maybe that was just me though. Anybody else get an update letter concerning V4.1 when it was released and why? I had to ask. But, glad to see things are different this time!
Quote - The big blow out about V4.2 must be to attract more sales(recession) because there was almost nothing said about V4.1 nor did I ever receive an update letter telling me it was available. Maybe that was just me though. Anybody else get an update letter concerning V4.1 when it was released and why? I had to ask. But, glad to see things are different this time!
I felt the same way, dogor. I didn't hear of anything or an update on V4.1 until I was looking up a hair product that year and they was updating for V4.1 that's what caught my eye on the x.1 update -- no notices, no download reset, nothing. Just the same way as I didn't hear about an update of a 4.2 when venturing to Aery Soul's thread of an Aiko 4.
So my guess is if they do this new update, will they (as it definitely will) rewrite 4.1 to 4.2...
Well, two days left until her update/debut -- hope it's a good one.
JB
____________________________________________________________________________________________________________________________
Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
Quick note:
Vittorio 4 will have a MAJOR update in the next couple of weeks. New morphs, no RTEncoding (it'll be a complete morph set for V4), new textures, new faces, new characters, and a few other extras. It's also designed to work with any existing Daz set, and any future sets.
The update will be free to all previous Vittorio purchasers.
drifterlee,
Need? Nope. I love David and Hiro 3. But like dogor said earlier, variation is nice. And I think Daz does improve on their figures with each new set. There are some things on older figures I prefer, but there are things I like on new figures. Variation is wonderful :)
Besides, I need to earn a little money too (grin). Vittorio has TONS of free clothing available, and he looks pretty good too (IMHO). And he's pretty cheap, for everything you get.
I must admit though, I'm waiting for M4 myself. M3 left a bit to be desired to me, and while I love David and Hiro, I think that M4 may blow them away. I do know that Daz is putting a lot into his development.
BTW, Vittorio 4.1 was a new figure, with it's own object file. He wasn't a "male Vicky" anymore than M3 was a male V3. I am doing the revision as a morph set though, mostly to remove the need to encode him for sale. He works just the same (actually better) than he did, all of his clothing still works with him, and I've added more morphs and other items to make him better. I think I'm up to 75 morphs now, 32 just for the head.
I'll never understand why the announcement of a new figure, software, or other item is typically greeted as a downer and a cause for much moaning in the Poserverse. I just don't follow the reasoning there. And whether or not the new item is free or costs a few bucks is irrelevant as a cause of the typical negative reaction -- because regardless of whether the new thing is free, or it costs something: its coming is still treated as a negative in the forums.
Sorry -- but I don't buy it. I might buy the new figure/software......but I what I don't buy is the apparent underlying idea that all things new in the Poserverse are a reason for universal mourning. And lest anyone say that it's merely because they don't happen to like this or that aspect about the new thing: I have yet to see ANY new figure/software in the Poserverse greeted with "this is good, because they aren't stagnating".
Perhaps we should all go back to using P4 (which very few still do, in spite of some vocal claims to the contrary), and never change. Anything. Ever.
But somehow.........I don't think that anyone would be very happy in that fool's paradise, either.
Hurray for V4.2. And for V4.3 -- whenever she comes out. A4, too -- and M4. New incarnations of the G2 figures.....whatever. IMO: it's all good. And it's all something to be happy about.
Because it usually costs money and/or causes grief? I'm not exactly waiting with baited breath for V4.2 because it doesn't really solve anything - from speculative sources. Progress is nice - if it isn't painful. "Status quo" is a big phrase. People like it and don't enjoy having to adjust when it is no longer available. Notice that every announced major update of something comes with moans and groans - since most people have just become comfortable with the previous, short-lived major update. One of the problems/advantages of computers is the ever-increasing speed of progress. It at once gives you better solutions while giving more headaches... ;)
So, yes we could all stick to P4 and P4 figures but then you don't get the advancements -but you usually have to change other things in the process (which can be either expensive, frustrating, or time consuming). The problem is that companies need to have income (so they need to push things out into the real currency-based world). In an ideal world, 'companies' would only release a fully realized solution in all aspects (a complete update, fully thrashed out and issue-resolved). Hah. Only if. And if... In reality, solutions are provided asap without complete circumspect to both the bejoyment and befuddlement of users.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
I've never seen progress occur without costing something - time, money, sweat, blood, tears, ridicule from enemies.
In an ideal world we'd all get everything that we wanted, all of the time. And without any real effort expended in acquiring it. But the fact is that we still wouldn't be happy with that set of circumstances, either.
((As an aside: those few people in this world who are granted everything that they ever dreamed of having are often utterly destroyed by the acquisition of their heart's desires.))
So -- I'm not going to go into mourning because DAZ is releasing a new incarnation of Victoria. In fact, dare I say that I'm actually glad to see it happen..........?
I've never been one for standing still. The companies that do that: die.
A new Victoria figure is a good thing. So's an M4.
Hopefully, the progress costs are swayed towards the implementers and not those who are destined to use the progressive advancements.
Imagine, well, okay, use Unix systems for instance. In their superior speed, flexibility, and other capabilities what have they done? They have implemented about 5000 more commands with 100000000 arguments which require PhDs to understand. So, for all of the improvements one has to be geek/nerd/loner who reads man pages for months on end trying every combination of arguments (in the gazillions of gazillions) to get a highly optimized, useful system. Not my idea of 'advancement'. There have been improvements in 'user interface' - but not really. That explains why everyone uses Linux! (right...)
Sorry, if automobiles were built upon these principles, it would require 100 actions to start it and then 10000 more to perform normal operations (breaking, shifting, accelerating, windshield wiper operation). Technical advancements do tend to go through these complex-easy phases (earlier cars were much more complicated without computer chips and automatic transmissions). So, it seems we are back in one of those phases with 3D CG - or at least with Poser. Victoria is the Edsel and we are the guinea pigs in the evolutionary process. The problem is that the fundamentals haven't changed much - so we're basically trying to find better ways to improve an old automobile paradigm. That's the THING! Poser hasn't changed any of its fundamental processes since, when, Poser 3 (2, 1)?. We are stuck in a rut of innovation by exploiting the archaic system in-place. And, we, as users, are continually paying the price for the insignificant adaptations. How far can this be taken? (That is, for how long will users bite on the same old baited hook).
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
I look at it this way. Simple. Each figure costs me more than a hundred bucks to outfit each character with decent stuff. Now there is V3, SP3, A3, M3, D3, and the G2's plus others I haven't even mentioned.
I can't keep up with progress and they haven't made it that much easier to build accessories for them. Simple right?
Have fun keeping up with progress, I can't afford too.
I hope the update is free.
**ikendall,
Vittorio 4.2 is a free upgrade to anyone who has Vittorio 4. I'll be emailing all previous buyers when the upgrade is ready.
I'm not planning on changing the price that I'm asking now - $7.99.
Hopefully the 4.2 release will come out in the next couple of weeks. I can't give a firm date for a number of reasons. For one, I've still got some more to do. heheh... the longer you wait, the more I'll be adding. I'm also looking to put all my Vittorio freebies in one place. There's LOTS of them. I was hosting them all myself, but I ran out of space. Now a number are being hosted by OKCRandy. but not all of them. I need to talk to him about that. I think about half have been lost. Needless to say, they'll all be available on Vittorio 4.2's release.
Freebies so far:** Joinery, Comic Wizzard Hat, Armor base, Base clothing (shirt, slippers, pants), Gamers set (shirt, shorts, boots, pants, hat, sword, sheild, bracers, 2 sets of earrings, battle axe), Fantasy set (sandals, helmet, sword, Wizard Robe, harness, bracers, fantasy skirt), Leather/Western set (Chaps/pants, armbands, vest, western hat, scarf, wristbands, baseball cap, boots, harness2). Persian Boy (pants, shorts, slippers, chain wristbands, vest, and hat). Singlet (more to come). Stripper set (posing pouch and collar). Pirate Set (Pants, shirt, boots, bracer, hook, headwrap, earrings, necklace, and eyepatch). The dynamic bodysuit. The full harness and hood. Vittorio 4 hairly male textures. Fig leaves for Vittorio and V4. Mountain lion texture and morphs. Street clothing pants and muscle shirt. Harlequin set. T-Shirt and shorts. Male Cheerleader.
Oh, I even did a development mesh for other people to make their own clothing from.
See why I ran out of server space? I don't make enough for anything more than my default web space, and I hit the limit at over 80 meg. I had to rotate them out after a while. After doing all of that, I got a bit burned out, but I WILL make sure the Vittorioi is ALWAYS up to date. If there's improvements to be done, I'll do them if I can.
Quote - I'm kind of confused... are we supposed to get V 4.2 today at the artzone?? is it today?
It should be in your DAZ account when they release it......
The supreme irony of life is that hardly anyone gets out of
it alive.
Robert A. Heinlein
11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz 3.50 GHz
64.0 GB (63.9 GB usable)
Geforce RTX 3060 12 GB
Windows 11 Pro
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I think we're all guessing at this point, but my guess is that the A4 morph will be a means by which v4+ can fit the clothes of A4, who will be released as a seperate figure perhaps years before m4 and h4.
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368