Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)
Using replicate or extrapolate or manually placing the trees will consume a lot of memory. Using ecosystem instances is much more efficient, memory wise. Here's how I would do this:
Create one cube and use the replicate or extrapolate command it in order to have 30 cubes in the place where you want the trees to be. Then, using the ecosystem paint command, paint one tree at a time right next to each cube.
EDIT: in the end, of course, delete the cubes. :-)
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I need to create about 30 evenly distributed trees. If I do it by individually placing them, then it wil be a real pain not to mention a memory hog. I tried to create a distribution map and use that in an ecosystem tp place them, problem was I could never get single trees to appear like I need there were either a couple of trees or none in some spots. Any ideas how (or if) this can be done? Thanks