Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
As to my thoughtless idea on having multiple mainlights,,, that creates a new set of rogue shadows that need to be tuned down and out of the non shadowed area (In this box test). Bias has to lower too. Big pita in a dark scene but good I think for studio lights.
Increasing the light distance helps obviously but with SM spots means raising the map size to avoid breakup and costs in rendertime.
Can someone please direct me to information about the Inverse Square Falloff node setup for lights? I did a forum search but I'm not convinced I found the best setup.
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com
Thanks ice-boy.
So I just have to remember to input the correct reference and light position into the nodes - Poser needs a built in version of this for sure so we don't have to enter these extra values (gets tricky with lots of lights as I'm using a fake area-light array).
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com
Biting my tongue. Biting my tongue. Biting my tongue.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Sooooo.........I think I may hold off adding lots of nodes to all my lights (maybe just play a little). Ahem
I'd be surprised if you have a tongue left by the time P8 actually gets released.
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com
i am still searching for some papers for fast soft raytraced shadows. i found two.
could this be in the future in poser? bagginsbill you are the expert. what do you think? could this work with firefly?
artis.inrialpes.fr/Publications/2005/LAALA05/SoftShadowVolumesRT.pdf
www.tabellion.org/et/paper07/egsr07_mtsm.pdf
faster shadows are always good right he he :)
If we abandon displacement, yes these could be made to work. (Notice that Kerkythea, last I looked, did not support displacement but does support some very advanced lighting models.)
I'm actually not an expert on Firefly - stewer is. You should ask him. I know about some of its limitations, but I've never seen the code. I know, for example, that reflections don't track displaced surfaces correctly, but displacement was there first. Obviously adding ray-tracing to a REYES renderer is a compromise.
But there is no reason they should stick with Firefly. I really don't care too much what the renderer is and would be happy to use several dozen. What I don't want to deal with is several dozen different models for materials.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Sometimes smoothing forces you to use a larger bias than you want. Do you have smoothing on? If so, disable it on the prop, so you can keep smoothing other things, and see what happens.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
I don't know. I'm not much of a modeler. So far, what models I've made, I've not seen what you've got there.
Upon looking more closely, I see that all of the polygons are outlined, even the ones far away.
Are they welded? They should be. Are they double sided? They should not be.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.