Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
It does? Then the figure you're using is messed up.
What Ctrl-D does is drop the item precisely so that the lowest part of it is exactly on the ground.
It has always worked for any prop or figure I've used it on. I use it all the time. I drag something to a new position and drop it.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Ctl+D will always sink boots into the ground plane. It's a well known glitch. If you select the main figure (IE: Mike3,Vic3,etc) ANY footware will sink below the lowest part of that figure because the footware remains conformed to the main figure.
If you elevate the main figure and select the footware and go Ctl+D the footware will fall to the floor, NOT the main figure. There is no "Smart Drop" like in Vue in Poser where groups can be dropped like one figure. I wish there was.
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Ah - I guess that's true. I don't encounter that too often.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
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Hallo to everybody. I can use some help how to correctly base models in poser 7 - meaning putting them on ground so they not floating no drowning in the ground. I am trying to set collision detection on on scene, ground, and both feet of model, but still figure hangs in the air or diving in the ground. Is there some trick or python script for easy basing?