Sun, Sep 22, 6:32 PM CDT

Renderosity Forums / DAZ|Studio



Welcome to the DAZ|Studio Forum

Forum Moderators: wheatpenny Forum Coordinators: Guardian_Angel_671, Daddyo3d

DAZ|Studio F.A.Q (Last Updated: 2024 Sep 22 4:53 pm)



Subject: Export .OBJ from D|S, UV-Mapper to make Texture map - how??


karlabu ( ) posted Sun, 25 January 2009 at 2:52 AM · edited Fri, 09 August 2024 at 10:01 PM

I'm working on a simple beetle (modeled in D|S with primitives). What's the best way to texture it?? I don't want colors but UV-mapped textures. When I want to use UV-mapper to create a UV-map for this .OBJ, which settings do I have to choose when exporting and in UV-mapper?? Can anyone help please? Thanks in advance!!!

Have a nice sunday!
Karsten


SAMS3D ( ) posted Sun, 25 January 2009 at 4:49 AM

First are you creating materials for this object?  Sharen


karlabu ( ) posted Sun, 25 January 2009 at 6:09 AM

Hello Sharen,

I'm creating a texturemap for this model in Paint Shop Pro, yes. - I think I'm on the right path now, I forgot to export the model from UV Mapper (after generating UV map) and to export UVs - now it works! :)

Thank you
Karsten


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.