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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 15 11:01 am)



Subject: Near Me Poser figure - how tall is she in relation to M4?


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CaptainJack1 ( ) posted Sat, 28 February 2009 at 8:33 AM

Quote - CaptainJack1, say that mine almost looks like the mines in Fallout3! Anyway I could get that one off you? Is it UV mapped?

It's not UV mapped, but I can do it in short order. I'm gonna be out indulging non-computer related hobbies most of the day, but I'll get a link up for it sometime tomorrow. 😄


CaptainJack1 ( ) posted Sat, 28 February 2009 at 8:34 AM

Quote - NOW you started something!  Show folks a mine and they ALL start shouting,"MINE! MINE!"

LOLOLOLOL:laugh:

As long as they don't step on it... those things make the darndest messes. 😄


geep ( ) posted Sat, 28 February 2009 at 9:11 AM

Yup, and noisy, too ! :scared:

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



TrekkieGrrrl ( ) posted Sat, 28 February 2009 at 12:13 PM · edited Sat, 28 February 2009 at 12:13 PM

Quote - > Quote -  Yabut he could still see where her knee is compared to Mike's leg on the comparison pic, right? And then sorta kinda use Mike as the measuring rod.

But he didn't ask for a picture. I agree that if he'd asked for a side-by-side render, he'd be able to compare leg height.

He said this:

"How tall is Near Me in relation to say M4? "

"You other dummies...do I have to spell it out for you? :)

OK, if you load M4 and Near Me in Poser where does the top of Near Me's head come in relation to M4?"

See that? WHERE DOES THE TOP OF NEAR ME'S HEAD COME

BagginsBill. First of all: I do see your po9int. Definitely. But the thing is I guess I have a convoluted way of thinking (and sometimes expressing myself) that apparently is very similar to LukeA's here.

The three quotes you used all suggests to me that what LukeA wants is a side by side comparison so he can see where NearMe is compared to Mike when they're loaded into Poser at the same time.

And that WOULD allow him to build a chair for her. Once he knows that NearMe's default height is where it is, he can also see where her knee is, and this how tall a chair should be to fit her.

I agree that the "head" bit is irrellevant in relations to building a chair, but since I always use the Poser people as measuring rods myself (Using the "This looks to be the right size" measuring method) I didn't find it really odd. I mostly saw it as a between-the-lines "when they're loaded at the same relative scale" (in other words, their default scale)

So I guess it's a question of non-tech-speaking people meeting the techs and not really speaking the same language ^_^

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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



bagginsbill ( ) posted Sat, 28 February 2009 at 2:17 PM

I don't get why the quote suggests that to you. It is explicit: - he said he would "spell it out for you"

"do I have to spell it out for you? :)

OK, if you load M4 and Near Me in Poser where does the top of Near Me's head come in relation to M4?""

That isn't the tiniest bit ambiguous as to what he's asking for, IMO.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


LostinSpaceman ( ) posted Sat, 28 February 2009 at 3:21 PM

Quote - I don't get why the quote suggests that to you. It is explicit: - he said he would "spell it out for you"

"do I have to spell it out for you? :)

OK, if you load M4 and Near Me in Poser where does the top of Near Me's head come in relation to M4?""

That isn't the tiniest bit ambiguous as to what he's asking for, IMO.

Bill, the problem is you're an engineer and most of us are lay people. You're too literally minded when most folks just don't think that way and were never trained to think the same way as you were. You need to show a little more patience with us in that regard. I saw exactly what LukeA was asking for as well, pretty much using the same reasoning as TG did. You're focusing on the different words in that sentence than lay people focus on.

OK, if you load M4 and Near Me in Poser where does the top of Near Me's head come in relation to M4?

These are what jump out at us. You're using "Real Logic" while the rest of us "Artistic folks" use "Fuzzy Logic". When you start to operate knowing that fact, you'll come across a lot less bossy to us.


bagginsbill ( ) posted Sat, 28 February 2009 at 4:50 PM

You seem to think I wasn't aware I was being bossy.

I am actually trying to boss people around here.  :)

Read the thread again. There was general frivolity, which is cool, but there was also confusion because the question kept getting clarified incorrectly. The clear and unmistakable instruction was a request to specify where the top of the head comes. That lead to discussion that the head size will influence any sense of scale or proportion. The obvious thinking was we don't know what this guy really wants. Let's ask him to clarify.

JoelGlaine said "you'd have to place NearMe mext to him and scale her until her head is about the same size. " He said that because the head size ratio is relevent if you're trying to understand the body part size ratios involved. The total height will give you a wrong ratio.

Then Gareee said "What is your reason for asking? That might get more lucrative responses.

Based just be looking at proportions, Nearme's head is 4 times as large and M4s in comparison. assuming you scale her to match his head size, she'll be half as tall as M4 is, or less."

See that part? Gareee wants to know what the real goal is, because the question doesn't sound like the answer will lead to any useful information.

Then LukeA said (this is his 3rd opportunity to clear things up, by the way) " I don't need to know scale but where the top of NM head is in relation to M4."

That statement is in fact incorrect. He does NOT need to know the top of the head relationship. He needs to know the scale relationship between the limbs. That's what the others were getting at.

I hope you understand that I wouldn't have said anything about "process" here but for the fact that LukeA went out of his way to slam the responders with repeated demands for the overall height of the figure, when it turns out the actual requirement was to know the height of the knee.

Sometimes when it seems I'm chewing somebody out, I actually am, just so you know.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Gareee ( ) posted Sat, 28 February 2009 at 5:02 PM

"See that part? Gareee wants to know what the real goal is, because the question doesn't sound like the answer will lead to any useful information."

Only thing I can think of, is that M4 is actually just being used as  yardstick to make something for Nearme. The question looks for info about nearme, and M4 is just used as a measuring device.

But I can't imagine mdelling something for nearme, even a chair, trying to sell it and hoping it'll fit. That smacks of nonexistant testing.

Way too many people take way too many things way too seriously.


CaptainJack1 ( ) posted Sun, 01 March 2009 at 11:32 AM

file_425176.jpg

> Quote - Anyway I could get that one off you? Is it UV mapped?

Since the thread is well and properly hijacked, I'll go ahead and continue this follow up here. 😄

I UV mapped it, and bundled the OBJ and maps into a Zip file and put it up at here at ShareCG. I'll see about getting into FreeStuff here, too. Properly speaking, there needs to be a wire running from the connector on the side to the post on the top. The original image I modeled it from is here.


Latexluv ( ) posted Sun, 01 March 2009 at 4:10 PM

Thanks so much for the landmine!

"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate

Weapons of choice:

Poser Pro 2012, SR2, Paintshop Pro 8

 

 


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