Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)
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Texture spooling is useful and is good to use and accelerates rendering - especially for animations. Carrara looks at your system and sets up a good size by doing a quick analysis. Usually, 100M or less is usually a good size - bigger is not better with spooling but, spooling in and of itself, is a good thing.
Mark
Thanks, Mark.
Mine is set at 590 MB now, I think I'll play around with decreasing it and see what happens.
Klebnor
Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device. Beige horizontal case. I don't display my unit.
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I am wondering, as I have never adjusted this. Do you use texture spooling? It can be turned on or off in preferences.
If you do, how much reserved memory to you use?
Can anyone advise what effect this setting has? Is more or less better?
Klebnor
Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device. Beige horizontal case. I don't display my unit.