Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)
What Laurie said is correct. If Inverse Kinematics are off, translating/rotating the hip is the same as doing it to the BODY. Everything goes :)
So if you want to tilt her hip, turn IK on. OR tilt her, and tilt legs and abdomen the opposite way. Whatever you prefer :)
The Hip is the main body part of Poser. It's the one that controls the orientation in Poser space and everything :)
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Yes, you'll want to turn on IK. Go to Figure - Use Inverse Kinematics and check left and right foot. You could also check her hands if you want them locked.
OK - I figured it was something simple I'd missed.... I'll look at IK when I get home tonight (I'm 'supposed' to be working right now ;-O). Thanks, everyone!
The Hip is the main body part of Poser. It's the one that controls the orientation in Poser space and everything :) <
So the hips control the universe, eh? I could go somewhere really bad with that, but this is a family show...... ;-)
Rod
"I reject your reality and substitute my own" - Adam Savage
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I'm having an issue with hips 'locking' in Poser 8. I'm a beginner with Poser, so it's highly possible I've missed something somewhere, but haven't stumbled onto it as yet.
If I load Victoria, everything is fine with the figure zeroed. I can apply rotation to the hips with no problem. However, if I apply one of her pre-loaded poses, then want to tweak the hips a bit, I'll find the hips are 'locked' - in other words if I select her hip and try to rotate, the entire body rotates. It's the same if /i try to bend her forward or back - the entire body just rotates. I can apply a different pose, and she will go into the pose with no problem, but again, I cannot adjust the hip.
Am I missing something??
Thanks,
Rod
"I reject your reality and substitute my own" - Adam Savage