Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 07 11:07 am)
Hi!
I no one steps in with an answer to this, take a look at Svdl's spawn character script here in freestuff.
YES! svdl's spawn character script is a 'must have' for custom morphs, so long as you aren't using DAZ/third party morphs then this is a must, so easy to use and done in less than a minute!
Tools:- Win10, Dell XPS8900, ZBrush, Marvelous Designer 11, Hex 2, PSP8. PSP 2019 Ultimate, DAZ Studio, Affinity Photo, Affinity Designer, Filterforge 11, flowscape, Classic UVMapper, and several headache tablets.
Yes it will.
However, I have noticed you have checked the box for DAZ morphs on the preview image of injection magic, (not sure if this is default?)
If you are going to use DAZ morphs and redistribute the morph inj and rem files then you wont be able to use the svdls python script, as you will be infringing on the DAZ EULA as the files you create will include information from the morphs pack
If it's for your own use or the morph is made in something like argyle or zbrush (or used the poser morph facility) then you are ok to use it as its your own creation from scratch.
To use, Install the python script and run it after you have loaded morph target in the properties tab of the parameter window. it will ask the name you want to call the morph, select a channel PBMCC_1 to 50, paths you want to save your inj and rem files, generate the morph and the files should be where you have asked it to go. You will then need to create a thumb it doesnt generate that.
Also I believe there is a readme in the download for more info
Tools:- Win10, Dell XPS8900, ZBrush, Marvelous Designer 11, Hex 2, PSP8. PSP 2019 Ultimate, DAZ Studio, Affinity Photo, Affinity Designer, Filterforge 11, flowscape, Classic UVMapper, and several headache tablets.
I see this conversation CONSTANTLY about DAZ and injecition morphs and EULA etc etc .
just forget all that and use external PMD data. it is claener than legend has it .... and it works perfectly fine. turn on external binary when you save the CR2 and then just turn it off.
______________________
"When you have to shoot ...
SHOOT.
Don't talk "
- Tuco
Santicor's Gallery:
http://www.renderosity.com/homepage.php?page=3&userid=580115
I was giving you an easy alternate option that would not make people wonder if you have violated EULA
maybe you know this already ...but you could try using PMD data to create your own pose file for the morph and it is quite clean - no software to figure out- no way to violate EULA.
your pose file will look at the changed params in the PMD.
the data you would be creating ( and the i guess possibly sharing)
would be a pose file and pmd file.
only the part of the code that has been changed by your morph shows up in the PMD and therefore the code you would distribute isnt DAZS
The pose file and PMD would be kept togther in your POSE library.
the pose file is what would show up in POSER when you go to the pose library - you click it and it tells the CR2 to look at the changed params in the PMD ( a dial will load)
here's how you do it it might look annoying here in writing but it is very easy it takes approx 60 seconds to do this once your morph is complete and your figure is loaded and ready to go:
1. apply your morph to the head.
delete all morphs from the head EXCEPT for yours
3. in Poser preferences menu turn ON USE EXTERNAL BINARY MORPH TARGETS
save your figure to fig library...you can name the figure "my head" or what have you
turn OFF USE EXTERNAL BINARY MORPH TARGS !!!!!!!
in your figure library you will now see a CR2 file for "my head" plus a PMD file
{
version
{
number 7
}
injectPMDFileMorphs MyFigure.pmd
}
a. Change the "MyFigure" above to the name of the PMD file ( in this case "my head") also you can see i wrote 7 for Poser 7, change that numeral to whatever poser version you have
7.Save this piece of text you have just written to your pose library and name it myhead.pz2
DONE
Test it by starting a new scene, load Victoria go to your pose libraray and you will se the pose "my head" - click it a dial will load to the head.
______________________
"When you have to shoot ...
SHOOT.
Don't talk "
- Tuco
Santicor's Gallery:
http://www.renderosity.com/homepage.php?page=3&userid=580115
i forgot to ask ---- is your head morph
A. simply an array of spins applied to dials....dials that appear because of purchased morph packs like morphs ++ ????
or
B. did you actually create your very own grass roots morph with magnets, modeling programs, and morph brush.
If the answer is A,
forget everything I said - you prob want to use the Daz channels as you said and I should keep my mouth shut.
if the answer is B - and you want to share this morph - you should definitely consider my method.
I can even walk you thru it in 5 mins.
______________________
"When you have to shoot ...
SHOOT.
Don't talk "
- Tuco
Santicor's Gallery:
http://www.renderosity.com/homepage.php?page=3&userid=580115
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Attached Link: http://img823.imageshack.us/i/setupg.png/
HelloAm trying to make a INJ/Rem for my custom head morph useing inj magic. The dial shows up turned up to 1.000 but the face stay as V4. I have followed some tutorials but i have had no help with them i attach some pictures to let you see. Thank you for helping