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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 09 6:27 pm)
do I have to buy this Figure Setup Tools to make conforming clothes and stuff or is there another way?
by the way some links to some tutorials would be great :D
Making clothes for Poser and/or DazStudio you'll need:
A modeling program to create the clothes (Hexagon, Blender, Wings3D, Maya, etc.)
A way to group the modeled object to the same groups in the character your are creating the clothes for. (you can group in Hexagon, Blender, etc. or you can purchase an add-on like Auto Group Editor)
Poser or Daz Studio Figure Setup Tools (Skeleton Setup) to transfer the character skeleton (rig) to the clothing item you created.
Poser or Daz Studio Figure Setup Tools (Joint Editor) to modify/create falloff zones to make the clothing move with character poses correctly.
A 2D program to create and add textures to the clothing object you created. (Photoshop, GIMP, Paint Shop, etc.)
Optionally, a software tool to transfer morphs to your clothing item. For Daz Studio, this will require the Advanced Figure Setup Tools, or you can purchase add-ons to complete this process.
Those are the basics. Each step will require a lot of learning and experimenting to perfect the skills necessary.
I think you're asking 2 different things (?)
First, you need to group and rig, or conform the clothing so that it moves with the V4/M4 figure. That's what the figure setup tools are for. I'm afraid I can't help you too much with that as I've yet to actually use them myself.
AS to Texturing, you need to make what's called a UV map. Basically that tells Daz exactly how to apply a texture map to the object. Think of it like wrapping a picture on a chickenwire frame. For that you need a separate program, such as UV mapper. Although I believe Blender UV maps. There's no one click solution to making a uv map. Personally, I hate making em. I'd recommend looking in the Blender forums for tutorials on how to UV map with Blender.
I wrote a decent tut here in the forums at one point on using Daz Studio and the Figure Set-up tools to make conforming items and the nessessary cr2's etc... should still be floating around somewhere here... the daz forums on the daz site still provide a functional link to it from their community over to here...
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i was wondering how to go about making clothes and accessories that would conform to both V4 and M4?
i have blender, daz and photoshop 7.
**
Is there any tutorials for the conforming part?**
thanks in advance.
:D