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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 07 11:07 am)



Subject: Show us Your EZSkin.XML Edits!!


SteveJax ( ) posted Sat, 04 February 2012 at 5:18 PM · edited Wed, 08 January 2025 at 9:44 AM

I've seen two additions to EZSkin.xml for Angela and Terrai Yuki 2. How about we use this thread to post any further additions so folks know where to come for them?? Or has this been done elsewhere already?

 

I'm reposting the two shared by others so that they're in this thread:

   
            
           
            
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
        
        
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
        


Snarlygribbly ( ) posted Sat, 04 February 2012 at 5:27 PM

'sclera' is spelt wrong in the Terai Yukai XML.

Thanks for this SteveJax - this thread could be a timesaver for many,

Free stuff @ https://poser.cobrablade.net/


Janl ( ) posted Sat, 04 February 2012 at 5:44 PM · edited Sat, 04 February 2012 at 5:46 PM

Sorry, this is the Terai Yuki 2 one without the spelling error, I hope. 😊

  
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
    

 

Great idea to collect these in one place. :)


SteveJax ( ) posted Sat, 04 February 2012 at 5:47 PM

Drats I read that correction in the other thread and still posted the wrong one. DOH! I'm trying to do HiResJames right now.


RedPhantom ( ) posted Sat, 04 February 2012 at 6:26 PM
Site Admin Online Now!

Here is posette v3

 


       
       
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
   


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


hborre ( ) posted Sat, 04 February 2012 at 6:30 PM
Online Now!

Nybras


  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
 

"Horns" shader="ignore" can be exchanged for "Horns" shader="Teeth" if you want them to be shinier.  The SSS scaling can be reduced on the WingMembrane.


SteveJax ( ) posted Sat, 04 February 2012 at 7:23 PM · edited Sat, 04 February 2012 at 7:26 PM

I did this one for James but since the faceroomSkin material isn't in the OBJ it get's ignored so if your James has been materially modified in the faceroom you'll just need to cut and paste the head nodes to the faceroomSkin. This of course will happen to any figure that's been materially modified in the faceroom.

 

       
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
            
           
           
           
        


LaurieA ( ) posted Sat, 04 February 2012 at 8:29 PM

Wow, this is great. I like to see ppl sharing :).

I just wanted to mention that the Angela xml above is for Ali's (Mankahoo) Angela from ShareCG.com. I know there is another Angela figure floating around out there somewhere and I wanted to clarify :).

Laurie



SteveJax ( ) posted Sat, 04 February 2012 at 10:00 PM

file_478262.jpg

> Quote - Wow, this is great. I like to see ppl sharing :). > > I just wanted to mention that the Angela xml above is for Ali's (Mankahoo) Angela from ShareCG.com. I know there is another Angela figure floating around out there somewhere and I wanted to clarify :). > > Laurie

 

That's good to know. I don't think I have her. Here's what I did to P6 James. Clothing is called Immortals from, I think, Content Paradise. There's no readme in the zip file it came in and I can't remember for sure where I bought it. I made some XML MetaData file with MetaDataBuilder while I was at it but listed Content Paradise as the copyright holder since that's about all my vague memory and no readme could produce. 1 point light IDL and RDNA's SkyDome that came with Poser.


SteveJax ( ) posted Sun, 05 February 2012 at 3:57 AM

Ok, here's what I've got so far, I assumed a few things about the DAZGEN3 figures, IE: They used all the same material names...I haven't tested them all.

Quote -

    

    
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
    
    
    
            
           
            
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
        
        
       
            
           
           
           
           
           
           
           
           
           
           
           
           
           
           
       

        
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
            
           
           
           
        

       
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
            
        

      
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
           
      


Gareee ( ) posted Sun, 05 February 2012 at 9:06 AM

I wonder if additions could be made as a resource on the ezskin download page somehow?

Way too many people take way too many things way too seriously.


SteveJax ( ) posted Sun, 05 February 2012 at 10:50 AM

Well until that happens, hopefully folks will use this thread...


Gareee ( ) posted Sun, 05 February 2012 at 11:00 AM

The thread could even just be linked.

Way too many people take way too many things way too seriously.


SteveJax ( ) posted Sun, 05 February 2012 at 11:21 AM

LOL I don't even know where the EZSkin page is at, I've used the direct download links from Poser Place.


Gareee ( ) posted Sun, 05 February 2012 at 11:30 AM

He might not even have a page. Googling just brings up thread links.

Way too many people take way too many things way too seriously.


MyCat ( ) posted Sun, 05 February 2012 at 2:24 PM

Aiko3 and Hiro3 have additional material zones for SkinShin, SkinKnee, and SkinThigh that are (obviously) skin.


Snarlygribbly ( ) posted Sun, 05 February 2012 at 4:26 PM

file_478294.txt

Sorry I haven't been able to keep up with this thread - been travelling around a bit.

Anyway ...

EZSkin doesn't have a home page as such yet, but it is coming. I'll be sure to add these XML files to the page.

EZSkin already supports DAZ Gen 3 figures so I'm a bit surprised to see XML support for them too? Not that it matters, but if the DAZ Gen 3 support built into EZSkin isn't working then just say why and I'll fix it.

To help you guys, I've attached a text file contining some of the EZSkin source code. It shows all the internal definitions in EZSkin 1.6.4. It might help to avoid any duplications.

Keep up the good work - this is all helping to make EZSkin more useful!

Free stuff @ https://poser.cobrablade.net/


SteveJax ( ) posted Sun, 05 February 2012 at 4:52 PM · edited Sun, 05 February 2012 at 5:07 PM

Quote - Sorry I haven't been able to keep up with this thread - been travelling around a bit.

Anyway ...

EZSkin doesn't have a home page as such yet, but it is coming. I'll be sure to add these XML files to the page.

EZSkin already supports DAZ Gen 3 figures so I'm a bit surprised to see XML support for them too? Not that it matters, but if the DAZ Gen 3 support built into EZSkin isn't working then just say why and I'll fix it.

To help you guys, I've attached a text file contining some of the EZSkin source code. It shows all the internal definitions in EZSkin 1.6.4. It might help to avoid any duplications.

Keep up the good work - this is all helping to make EZSkin more useful!

 

That's what I get for not reading the readme, but since I saw the DAZGEN3 listed in the original XML file I just thought I'd add the rest of the family. Am I correct in guessing that James is also hiding in the PYC compiled code? When I I ran the script the first time with my additions it didn't recognise JamesHiRes as JamesHiRes but simply as James, which made me wonder if his listing was hiding in the original code somewhere. Ahhh..Ok, just looked at the PDF file for the first time and see all of the already supported figures.

 

PS - I notice for the G2 figures you have Koji & Sydney listed, The G2 males all share the same mappings as do the females. They should be easy enough to add to the compiled code if all you need is the names of the OBJ files I can tell you those.


SteveJax ( ) posted Sun, 05 February 2012 at 5:21 PM · edited Sun, 05 February 2012 at 5:22 PM

file_478295.txt

Here's an updated "EZMats.Txt" file with Simon, Kelvin and Olivia added to the G2 grouping. I'm assuming this can only be used when you compile the next version of the script.


Snarlygribbly ( ) posted Sun, 05 February 2012 at 8:37 PM

Attached Link: EZSkin 1.6.5 (script only)

> Quote - Here's an updated "EZMats.Txt" file with Simon, Kelvin and Olivia added to the G2 grouping. I'm assuming this can only be used when you compile the next version of the script.

Thanks SteveJax, I've updated the script accordingly.

Free stuff @ https://poser.cobrablade.net/


SteveJax ( ) posted Sun, 05 February 2012 at 8:42 PM

Wow! Very fast and very cool! Thanks Snarly!


SteveJax ( ) posted Mon, 06 February 2012 at 10:07 PM · edited Mon, 06 February 2012 at 10:21 PM

file_478320.jpg

Senya The Slav from Content Paradise:

   
       
       
        
       
       
       
       
       
       
       
       
       
       
       
       
        
       
       
        
     


pokeydots ( ) posted Tue, 07 February 2012 at 12:48 AM

Has anyone added Nursoda's  Anceata and Semil ?

Poser 9 SR3  and 8 sr3
=================
Processor Type:  AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size:  1TB
Processor - Clock Speed:  2.8 GHz
Operating System:  Windows 7 Home Premium 64-bit 
Graphics Type:  ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics 
System Ram:  8GB 


SteveJax ( ) posted Tue, 07 February 2012 at 2:09 AM

Not that I'm aware of. It's simple enough to do though. Just edit the figuretype and give it a name, then the Object name and finally all the material zones for each figure. Those are two Nursoda's I don't have yet.


Janl ( ) posted Tue, 07 February 2012 at 8:22 AM

Quote - Has anyone added Nursoda's  Anceata and Semil ?

This is the one I've done:

   
        
          
          
          
          
          
        
    </FIGURETY

The mouth zone is made up of the innermouth and teeth zones so I have allocated it to the teeth shader as the teeth are more noticable in most renders.


pokeydots ( ) posted Tue, 07 February 2012 at 11:44 AM

Thanks :)

Poser 9 SR3  and 8 sr3
=================
Processor Type:  AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size:  1TB
Processor - Clock Speed:  2.8 GHz
Operating System:  Windows 7 Home Premium 64-bit 
Graphics Type:  ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics 
System Ram:  8GB 


SteveJax ( ) posted Tue, 07 February 2012 at 3:30 PM · edited Tue, 07 February 2012 at 3:30 PM

Quote - > Quote - Has anyone added Nursoda's  Anceata and Semil ?

This is the one I've done:

       
            
              
              
              
              
              
            
       

The mouth zone is made up of the innermouth and teeth zones so I have allocated it to the teeth shader as the teeth are more noticable in most renders.

Quoted to fix the missing PE> on the closing figure type.


pokeydots ( ) posted Tue, 07 February 2012 at 5:17 PM

Thank you both ;o)  I  wasn't sure how to add Nursoda's characters because  of the way the material zones were. The fact that the teeth mouth are all one material, and the eye's aren't seperated for sclera, cornea, pupil. Now I will have an idea on how to set up other characters like this :)

Poser 9 SR3  and 8 sr3
=================
Processor Type:  AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size:  1TB
Processor - Clock Speed:  2.8 GHz
Operating System:  Windows 7 Home Premium 64-bit 
Graphics Type:  ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics 
System Ram:  8GB 


Janl ( ) posted Tue, 07 February 2012 at 5:35 PM · edited Tue, 07 February 2012 at 5:36 PM

Oops, thank you, SteveJax. I hadn't noticed it was truncated when I pasted it. :blink:

Pokeydots, looking at it again I am wondering it it would be best to change the eye zones to the iris shader. I am still experimenting with setting up these so any suggestions are welcome and change as you see fit. I'm finding the eyes the most difficult too but I am gradually working through my character runtimes.

By the way, has anyone got the Koshini one working correctly? It gaves me an error about one of the zones. If I redo this one and place it in the xml file, which one will the script look at when it sets up the shaders?


SteveJax ( ) posted Tue, 07 February 2012 at 6:25 PM

I would think if you're over writing the one that gives you errors with the corrected one, that the correction will load if you're reloading the script from scratch. You may have to leave Poser and reopen it if the old script is stuck in memory.


pokeydots ( ) posted Tue, 07 February 2012 at 10:36 PM

Janl I am rendering some test right now on the eyes will let you know if there is any difference on the eyes.

 

 

Here is rosy cheeks lina

 

Poser 9 SR3  and 8 sr3
=================
Processor Type:  AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size:  1TB
Processor - Clock Speed:  2.8 GHz
Operating System:  Windows 7 Home Premium 64-bit 
Graphics Type:  ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics 
System Ram:  8GB 


pokeydots ( ) posted Tue, 07 February 2012 at 10:39 PM

Here is one for Kit

 

 

Poser 9 SR3  and 8 sr3
=================
Processor Type:  AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size:  1TB
Processor - Clock Speed:  2.8 GHz
Operating System:  Windows 7 Home Premium 64-bit 
Graphics Type:  ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics 
System Ram:  8GB 


pokeydots ( ) posted Tue, 07 February 2012 at 11:10 PM

Janal, I checked the eyes, and it seems the sclera and iris have the same settings so there is no difference in the eyes.

Poser 9 SR3  and 8 sr3
=================
Processor Type:  AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size:  1TB
Processor - Clock Speed:  2.8 GHz
Operating System:  Windows 7 Home Premium 64-bit 
Graphics Type:  ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics 
System Ram:  8GB 


pokeydots ( ) posted Wed, 08 February 2012 at 1:17 AM

Here is Koshini 1, I will try Koshini 2 tomorrow.

You will have to fix the indentations when you paste to the xml file, I can't figure out how to post it the right way :(

 

Poser 9 SR3  and 8 sr3
=================
Processor Type:  AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size:  1TB
Processor - Clock Speed:  2.8 GHz
Operating System:  Windows 7 Home Premium 64-bit 
Graphics Type:  ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics 
System Ram:  8GB 


Snarlygribbly ( ) posted Wed, 08 February 2012 at 4:51 AM

Hi, here is a list of all the built in figures supported by EZSkin. It's a simplified version of the ezmats.txt file i posted earlier, with just the names of the supported characters. I'm posting it because both Senya and Koshini, for which XML definitions have been posted, already have built-in support.

Aiko 3
Alexa 2
Alyson, Alyson 2 Casual
Alyson LR
Alyson Casual
Alyson 2
Andrea
Andy
Andy 2
Antonia 1.2 standard
Antonia 1.2 WM
Ben
Ben 2
David
David's dangly bits
Dennis
Doctor Pitterbill
Don
Eepo
Fon
Freak
Goblin by P3DA
Goblin LR by P3DA
Goblin by Sixus
Gosha
Gramps
Hein
Hiro 3
She-Freak
James hi-res
James
James G2
Jessica
Jessica Hi res
James Casual
Jessie G2
Judy
Kate
Kate 2
Kali and Kelm
Kelvin G2
Koji
Koji G2
Koji G2's dangly bits
Koshini
Little One
Loik
Malini
Maddie
Matt
Michael 1, Michael 2
Michael 2 Lo
Michael 3
Michael 3 RR
Michael 3 > M2
Michael 3's dangly bits
Michael 4, Hiro 4, Freak 4
Michael 4's dangly bits
Michelle, Thomas (P7)
Miki
Miki 2
Miki 3
Millenium baby
Millenium baby 3
Millenium girl PT
Nadya
Orc
Olivia G2
Penny
Puntik Kaalkopje
Ragbash
Rikishi
Rikishi bearded
Ryan
Ryan's dangly bits
Sam
Senya
Simon G2
Slon
Teo
The Kids 4, Chibi
Victoria 2
Victoria 3 > V2
Stephanie
Stephanie petite
Sydney G2
Troglodyte HR
Troglodyte LR
Troglodyte dangly bits
Troglodyte LR dangly bits
Troll
Victoria 3
Victoria 3 RR
V4 > V3
Victoria 4
Victoria 4, Stephanie 4, Aiko 4, The Girl 4
Vila
Vini
Will
Preschool Vicky, Boy
Preteen Laura and Luke
Young Teens Laura
Young Teens Luke

Of course, there is nothing wrong with writing an XML definition for a supported figure. Your definition will override the built-in one and may be more suitable for you than the one I made internally. This is especially true of the eye regions.

Free stuff @ https://poser.cobrablade.net/


Snarlygribbly ( ) posted Wed, 08 February 2012 at 4:53 AM

Quote - You will have to fix the indentations when you paste to the xml file, I can't figure out how to post it the right way :(

 

Indentations are not necessary - the XML will work fine without them.

The indentations are for the benefit of human eyes only!

Free stuff @ https://poser.cobrablade.net/


Snarlygribbly ( ) posted Wed, 08 February 2012 at 4:54 AM

Quote - Janal, I checked the eyes, and it seems the sclera and iris have the same settings so there is no difference in the eyes.

EZSkin adds reflection in the sclera shader, but not in the iris shader. That's the main difference from EZSkin's point of view.

Free stuff @ https://poser.cobrablade.net/


Janl ( ) posted Wed, 08 February 2012 at 8:31 AM

Quote - Janal, I checked the eyes, and it seems the sclera and iris have the same settings so there is no difference in the eyes.

Thank you for this, Pokeydots and thank you for Lina and Koshini. 

Quote - EZSkin adds reflection in the sclera shader, but not in the iris shader. That's the main difference from EZSkin's point of view.

Ah, okay, so that is why I probably used sclera. Anyway, I'm pleased it is okay.


Janl ( ) posted Wed, 08 February 2012 at 8:35 AM

Here is one for Sadie:

   
        
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
        
    

 

and Kiki

   
        
          
          
        
          
          
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
    

You might want to change the Cornea to the cornea shader instead of eyetrans but I like it the way it is.


Janl ( ) posted Wed, 08 February 2012 at 9:24 AM · edited Wed, 08 February 2012 at 9:31 AM

Haru:

   
        
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
          
        
    

 

Cookie and Chip:

   
        
        
        
        
        
        
        
        
        
        
        
        
    


SteveJax ( ) posted Wed, 08 February 2012 at 5:00 PM

So many figures I still need to get. Aaaaggghhh.. LOL!


Snarlygribbly ( ) posted Wed, 08 February 2012 at 5:09 PM

Quote - So many figures I still need to get. Aaaaggghhh.. LOL!

Ha! I know what you mean. When I started EZSkin I had no idea how many figures there were!

And so many cool ones too!

Free stuff @ https://poser.cobrablade.net/


pokeydots ( ) posted Thu, 09 February 2012 at 12:19 AM

Here are the settings for the cubed Babies Jenny and Dylan

 

Poser 9 SR3  and 8 sr3
=================
Processor Type:  AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size:  1TB
Processor - Clock Speed:  2.8 GHz
Operating System:  Windows 7 Home Premium 64-bit 
Graphics Type:  ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics 
System Ram:  8GB 


SteveJax ( ) posted Thu, 09 February 2012 at 1:10 AM

file_478355.jpg

OKCRandy's Vini figure from CP:

   
         
          
          
          
          
          
          
         
         
         
         
        
          
          
         
         
         
        
         
         
         
        
         
         
        
     


RedPhantom ( ) posted Sat, 11 February 2012 at 5:28 PM
Site Admin Online Now!

here's one for the Mil Dragon LE.


        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
    


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


ima70 ( ) posted Sun, 12 February 2012 at 6:40 AM

Apollo Maximus


        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
    


Janl ( ) posted Tue, 14 February 2012 at 10:17 PM

Mavka

   
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
        
       


SteveJax ( ) posted Wed, 15 February 2012 at 5:03 AM

I knew this was going to be a useful thread. Thanks everyone!


pokeydots ( ) posted Thu, 16 February 2012 at 6:10 PM

Here is one for 3DUniverse wacky World Salamander

Poser 9 SR3  and 8 sr3
=================
Processor Type:  AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size:  1TB
Processor - Clock Speed:  2.8 GHz
Operating System:  Windows 7 Home Premium 64-bit 
Graphics Type:  ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics 
System Ram:  8GB 


Haruchai ( ) posted Thu, 23 February 2012 at 2:25 PM

Here's NearMe

 

 

:)

Poser Pro 11, DAZ Studio 4.9


Haruchai ( ) posted Thu, 23 February 2012 at 2:51 PM

And here's Natu.

    

          

          

          

          

          

          

          

          

          

          

          

          

          

          

          

          

          

          

          

          

          

    

Works on both the free version - 2 and the commercial version - 3 (and 3.1). Doesn't work on the old version 1 or 1.5, different mapping. Will have a bash at them too if there is any demand.

Cornea set to "ignore" on purpose. Set to anything else i.e. "cornea" and it renders milky white. Any update if anything else works appreciated.

Poser Pro 11, DAZ Studio 4.9


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