Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 02 11:49 pm)
Gamma correcting displacement maps can produce bizarre results.
In PP2012, under Scripts>MaterialMods>changeGamma there's a script that lets you change the gamma of all the displacement maps (and transparencies, which also mucks up) in an entire figure, prop, or the whole scene. You'll want to change the displacement and transparencies to 1.
PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.
Not knowing whet units you use, but a displacement setting of 0.7 is HUGE in Poser standards.
Also, did you copy paste the materials to all?
And yes, bump, trans and displacement have to be at Gamma 1....
From Poser8 to PP2012 one has to dig in and adapt every material setting to the new Poser version.. and recheck the render settings .
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
Or use Snarley's Scene Fixer and/or EXSkin, both available for free at: http://snarlygribbly.org/3d/forum
Quote - Thanks again for the fast response, CJ-Studio.
I did it in the simple way, I asked the vendor and it worked fine. Nevertheless, thanks to the others for their support.
That is the easy way. But at least now, when you see the problem again (and you probably will), or when you wonder why your figure's hair is too thin and wispy, you'll know how to fix it right away.
PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.
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The render shows V4.2 with character pose and Mat pose.
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"