Tue, Jan 21, 2:00 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 21 1:30 pm)



Subject: Variable Transparency


Paul Francis ( ) posted Tue, 18 September 2012 at 3:31 PM · edited Sun, 04 August 2024 at 1:01 PM

Hi folks - does anyone know how to obtain variable transparency using a transparency map? I want to make an object have an almost transparent area, say the top half of an egg, which gradually gives way way to a solid material further down.  I tried using a grey-scale tranparency map, but the results make me think Poser can only handle black/white i.e. transparent/solid with no in-between stages.  Any ideas?

My self-build system - Vista 64 on a Kingston 240GB SSD, Asus P5Q Pro MB, Quad 6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb, Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD, 2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown man really needs.....I built it in 2008 and can't afford a new one, yet.....!

My Software - Poser Pro 2012, Photoshop, Bryce 6 and Borderlands......"Catch a  r--i---d-----e-----!"

 


Paul Francis ( ) posted Tue, 18 September 2012 at 4:03 PM

Sorted it now folks, thanks.

My self-build system - Vista 64 on a Kingston 240GB SSD, Asus P5Q Pro MB, Quad 6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb, Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD, 2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown man really needs.....I built it in 2008 and can't afford a new one, yet.....!

My Software - Poser Pro 2012, Photoshop, Bryce 6 and Borderlands......"Catch a  r--i---d-----e-----!"

 


moriador ( ) posted Tue, 18 September 2012 at 4:08 PM

Care to share your discovery? It might end up being very useful to know. :)


PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.


wimvdb ( ) posted Tue, 18 September 2012 at 4:10 PM

Poser can handle a gradient. Just make sure you set the gamma correction of the transmap to 1.0 if you use Gamma in your render settings

 


Paul Francis ( ) posted Tue, 18 September 2012 at 4:11 PM

Quote - Care to share your discovery? It might end up being very useful to know. :)

Patience!  Still working on it!

My self-build system - Vista 64 on a Kingston 240GB SSD, Asus P5Q Pro MB, Quad 6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb, Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD, 2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown man really needs.....I built it in 2008 and can't afford a new one, yet.....!

My Software - Poser Pro 2012, Photoshop, Bryce 6 and Borderlands......"Catch a  r--i---d-----e-----!"

 


lesbentley ( ) posted Tue, 18 September 2012 at 4:16 PM

Pug the Image_Map for the transparency into the the 'Transparency' input of the Poser Surface.


lesbentley ( ) posted Tue, 18 September 2012 at 4:23 PM · edited Tue, 18 September 2012 at 4:25 PM

Content Advisory! This message contains nudity

file_486614.jpg

Here a Poser one sided square has a transparency map applied to it. This is PP2012, but I think it should work the same in your P7 or P2010.


Paul Francis ( ) posted Tue, 18 September 2012 at 4:25 PM

Cheers Les, busy perfecting it as I type!

My self-build system - Vista 64 on a Kingston 240GB SSD, Asus P5Q Pro MB, Quad 6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb, Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD, 2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown man really needs.....I built it in 2008 and can't afford a new one, yet.....!

My Software - Poser Pro 2012, Photoshop, Bryce 6 and Borderlands......"Catch a  r--i---d-----e-----!"

 


Paul Francis ( ) posted Tue, 18 September 2012 at 4:35 PM

file_486615.jpg

Here's the effect I wanted, I cut a window, which is still specular and not fully transparent with soft edges in V4's skull, added non-transparent veins across it.  The base material is an SSS blue jade.  Inside the skull is a brain-type object, but it could be biomechanical.

Now for some Geiger-esque fun!  This is only a very rough test.

My self-build system - Vista 64 on a Kingston 240GB SSD, Asus P5Q Pro MB, Quad 6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb, Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD, 2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown man really needs.....I built it in 2008 and can't afford a new one, yet.....!

My Software - Poser Pro 2012, Photoshop, Bryce 6 and Borderlands......"Catch a  r--i---d-----e-----!"

 


Miss Nancy ( ) posted Tue, 18 September 2012 at 5:55 PM

some trans mask fx may also be achieved with UV variable nodes et al.



Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.