Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 01 10:58 pm)
Content Advisory! This message contains nudity
Click to enlarge, but I had to compress to get below 200K here. :-(
Displacement is driven by diffuse texture and a Math_Function + turbulence.
Dark is less displacement, lighter is more displacement.
Blinn is driven by diffuse texture with ANOTHER Math_Function + turbulence
Lighter is more Blinn.
See that darker area's like brows get MORE displacement, and LESS Specular-Blinn.
As it should be. :-)
All driven by the same diffuse texture.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
I'm not arguing the nudity flag in this thread any longer, the flag was needed, is valid, and it stays. Nude images, regardless if it is considered a thumb or not, need to be flagged and the thong is clearly spelled out in what is considered nude. If you would like to discuss this via site mail, feel free to contact me.
...... Kendra
I just need to twaek a few things before I start on doing MATS.
All the best.
LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
All the best.
LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
This is just a quick example in action with the Multi Pants I made.
The top fits over the pants and even has a none belly button option! Lol.!
All the best.
LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
Quote - Due to the number of zones I put into the top, it will take me a while to get all the different styles set up! Lol.
This is just a quick example in action with the Multi Pants I made.
The top fits over the pants and even has a none belly button option! Lol.!
All the best.
LROG
This looks amazing.
3D Digital Comics & Art/My homepage
http://www.edgeversemedia.com
Thanks for the heads up, smallspace.
3D Digital Comics & Art/My homepage
http://www.edgeversemedia.com
3D Digital Comics & Art/My homepage
http://www.edgeversemedia.com
Quote - Sorry, not for me.
I can put more on a single 8196x8196 texture map then you can put on multiple 4000x4000 maps.
No, you can't. There is no way you can get anywhere near the resolution of a multi mapped character that is UVed for print resolution. And we wont even get into what happens to it if there is any texture filtering going on at all, when you click render with one huge map rendered at a low resolution. By print resolution I am talking about 24"x36"x300dpi and up. One 8k map on a 4 to 10k figure is going to look like crap at those resolutions and higher. The math room can't make decent bump, spec, or any other type of map out of the diffuse one at those resolutions either.
Quote - There are better figures with 1/10 the Poly count.
Please, by all means clutter up the thread with far superior 4k characters you plan on giving away to the community.
Quote - If she would have been around 10K Poly's, I would have started to make corrections.
At 70K , it is not worth the time and energy.
What would you do with it after you fixed it, continue to bash it and show everyone your version? Would you give what you did to the community? Somehow I doubt that. Doing so would put you on the other side of the conversation. For as much bashing as you do on everything people give away, I don't see you giving much to the community.
If you don't like what someone took the time to create and give to the community, that's fine. But at least have some manners and realize that the Poser world does not revolve around your installation of Poser. Or the few main characters that you use in Poser.
Quote - And, PS? Poser version???
Has nothing to do with poly count, body shape or bending possibilities of a figure.
Lol, yes it does. But since all you apparently do is low poly, you must not have discovered that yet. A weight mapped high poly character (100-300k) will bend far better that anything you can do to a low poly one. If you think otherwise, you are kidding yourself. Changing the body shape to far with standard joint zones is also a problem that can be handled far better with weight mapped joints. Your not doing that in P8 and down.
I will stop before I get hit by the ban hammer...
Some things are easy to explain, other things are not........ <- Store -> <-Freebies->
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I love the material room. So simple.
3D Digital Comics & Art/My homepage
http://www.edgeversemedia.com