Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 22 9:27 pm)
First let me say what I am trying to do is get the clothing to morph with the actor. I really have no idea how to do that. So if the person using it make the kid Chibi then clothing moves to Chibi with the kid.
Now: With the wardrobe I do the following:
Load K4 and zero the fight. Then I loaded the INJ Morphs++ and The Kids 4. All the dial show that I loaded. Then I load the shirt which is “conform to” so it all fits correctly.
Open wardrobe wizard and click Analyze Full Body Morphs. For this one I going to pick Chibi (body) so I can follow just one morph. When I pick shirt body I only get one morph which is realistic. No Chibi only the realistic morph.
But if I pick the shirt’s chest I get all the body morphs but regular and JSM’s but they read empty-name (replace name with morph name, I use name as example) and don’t work. Same with the shirt’s abdomen, tons of morphs all marked empty-name.
So I going to click Utilities > Morphs and visit: http://www.philc.net/WW2_help.php Actor morphs to figure This will transfer selected actor morphs to the body.
This is useful to bring up hair morphs or chest morphs etc to the BODY level, where WW2 can analyze them. I pick FHMC4Chibi which I assume is the chili body which all the other morphs are face and express morphs. Nothing changed, all I have it a ton of empty morphs.
Where am I going wrong?
Thanks
Kimberly
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.
I am having a related problem so I didn't want to start a new thread. I have had success using wardrobe wizard in the past, so I think I am just missing a step. I use P9 SR3, not pro.
I loaded the P8 Alyson figure (not the weightmapped version). I used the fullbody and other morph dials to create a character. After I had the figure the way I wanted it, I spawned a morph for each element and named each morph Adelle. For the figure, I created a full body morph called Adelle. I renamed the figure Adelle in the properties tab of the body. I zeroed the elements, then set the full body morph named Adelle to 1. It looked fine, and I saved the figure to a character library in a runtime I created called sketch.
Attempt 1. I closed out and started a new file. I loaded my P8 Alyson "Adelle" character in the scene. I started wardrobe wizard. I found the P8 leotard in the P9 runtime, and set the destination to my sketch runtime. I checked the box for pants, etc clothing type. I made sure the force reanalysis, keep existing morphs, and add full body morph boxes were checked. I set it to convert from P8Alyson to P8Alyson. Wardrobe wizard generated the new file in my sketch runtime but did not include my "Adelle" morphs.
Attempt 2. I tried using the wardrobe wizard "load" utility and navigated to my "Adelle" cr2 file in my Sketch runtime. Wardrobe wizard said that "Adelle" is not a supported figure type, even though the Adelle character is just a morphed P8 Alyson. Similar results when trying to use the WW analyze full body morphs utility.
Where am I going wrong?
found the problem/solution. I had used the face room, which had changed the reference figure.
Q/A 6 from PhilC's website.
"Sometimes when customizing a figure Poser or the user will alter the name of the OBJ file that the figure references. For example this can occur if the Poser face room is used. The solution is to either use the out of the box figure or edit your custom figure to reference the original OBJ file."
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Hi, just to make sure I am not loosing it. Wardrobe wizard should move (copy) the morphs of a actor to the clothing I made for the actor. Correct?
3D Artist Network by Imaginative 3D: Where the “i” in “imaginative” stands for the individual” 3D artists showing off their creative designs.