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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)



Subject: How can I make parts of clothes invisible or remove them?


XoechZ ( ) posted Sun, 01 December 2013 at 7:03 AM · edited Tue, 04 February 2025 at 9:44 PM

Hello!

I have just started working with Poser 10 after a long time using DAZ Studio and there is one thing where I need a little help:

How can I make parts of clothes (or shoes, hair, or whatever) invisible or remove them completely when I dont want them?

In DAZ Studio I opened the surfaces tab, looked for the material zone and turned its opiacity to 0%. Then it was gone, in preview and in the render.

In Poser 10 I tried the same in the material room and set the transparency to 100%. But that does not work. It becomes transparent, but the outlines are still visible, which makes it a bit look like glass.

So, how is that done correctly in Poser 10?

Thanks in advance!


MistyLaraCarrara ( ) posted Sun, 01 December 2013 at 7:47 AM

you'd need to set specular to 0, remove reflect if there is any, etc.  😄



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XoechZ ( ) posted Sun, 01 December 2013 at 7:58 AM

Really? Ok, then it is more work than I am used to :-)

Thanks for the answer!


MistyLaraCarrara ( ) posted Sun, 01 December 2013 at 8:11 AM

you could save it to the material library as a transparency preset,

then it'll be one click from now on.



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hborre ( ) posted Sun, 01 December 2013 at 8:13 AM · edited Sun, 01 December 2013 at 8:14 AM

file_499796.jpg

There are multiple ways to make parts invisible.  The quickest way is through the Hierarchy Editor found through the Windows part of the taskbar above or the Parameter/Properties Panel.  This is illustrated above.  Clicking on the eye in the Hierarchy Editor controls invisibility. The 3rd method, which is more involved, is create a black & white transparency mask to hide the unwanted parts.


XoechZ ( ) posted Sun, 01 December 2013 at 9:37 AM

Thanks for your suggestions!

I will try all methods and see which one is the best for me.


ypvs ( ) posted Tue, 03 December 2013 at 6:38 AM

As above - set diffuse/highlight/ambient/reflection to solid black 0,0,0 from the color picker. Transparency AND Edge to 100% with no map. Save to material library for later use.

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