Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
I have been experimenting with it. Sunday, I tried to get mocap of a rollerskating carhop, but although the green stick-figure bones looked good, the Poser doll wadded up into a glob. I've filed a report with SmithMicro and I'm currently trying to figure out if I'm doing something wrong.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
I'll continue experimenting with it, Mike; as with you, the ability to do mocap is a big plus to me.
Thanks for that tip, Darren.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
You can use the Xbox sensor, but you need to get an adapter for it. The adapter provides power and adapts the orange Kinect plug to a USB. It's about $13 US.
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Other notes:
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
Oh, another thing you need to do if using an Xbox sensor: download and install the Kinect SDK 1.8 (it's free).
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
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Hi
I'm a animaion and video fan, but getting the movements to look natural is really hard.
I'm wondering if anyone here has any experience using Kinect with Poser Pro 2014 Game Developer?
I'm really interested in trying this if it really works.
I'd be interested in comments from anyone who has tried it.
Mike
If you shoot a mime, do you need a silencer?