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DAZ|Studio F.A.Q (Last Updated: 2024 Dec 19 7:58 pm)



Subject: Rigging for M4 & V4 - in DAZ Studio or in Poser?


Xatren ( ) posted Sat, 05 December 2015 at 2:29 PM · edited Mon, 23 December 2024 at 9:49 AM

Basically, I am wondering which software I should use to rig content that is for Generation 4 figures. Let's say I have an armor set for Vicky (because she clearly needs another one ? ), and I want people to be able to use it in both Poser and DAZ Studio. Which application should I rig it in? Would it change the answer if I wanted to make it Poser only?

Also, what do I need to learn, read, watch, buy, etc for learning about cr2 files these days? Do I need to edit them by hand still, or do Poser and DAZ Studio do it for me?

Finally, is there anything not covered by this question that you think I am overlooking or should know, any things to watch out for, etc? I'm a relative newbie compared to a lot of you when it comes to Poser and DAZ Studio.


LaurieA ( ) posted Sat, 05 December 2015 at 4:35 PM

According to a lot of vendors..it's easier to go from DazStudio to Poser than the other way around. So I would say rig in DS, use in both ;). At least DS 4.5 anyway. Dunno about the latest version.

Laurie



bhoins ( ) posted Mon, 07 December 2015 at 9:09 AM

When it comes to V4, M4, etc. working in either will produce things that work in both, except for material presets and shaders. It comes down to what you are more comfortable working with.

Having said that, there are quite a few major V4 vendors that use DS to do the work you are describing (No I am not going to drop names.) and have been doing it for some time. Doing the work in DS means you can set up EXP morphs and it is easier to set up clothing for M4's shoulders.


Xatren ( ) posted Mon, 07 December 2015 at 3:41 PM

bhoins posted at 3:39PM Mon, 07 December 2015 - #4242977

When it comes to V4, M4, etc. working in either will produce things that work in both, except for material presets and shaders. It comes down to what you are more comfortable working with.

Having said that, there are quite a few major V4 vendors that use DS to do the work you are describing (No I am not going to drop names.) and have been doing it for some time. Doing the work in DS means you can set up EXP morphs and it is easier to set up clothing for M4's shoulders.

What in the world are EXP morphs? Remember, I am just coming back to Poser and just picking up DAZ Studio after not being around this part of the 3d world since Poser 5 came out, so talk to me like I am an idiot.


RHaseltine ( ) posted Tue, 08 December 2015 at 10:13 AM

ExP is the system used by the fourth generation to allow the open-ended adding of new morph sets to the figure. It wouldn't usually be needed fro clothing, unless you planned to be able to add additional morph expansion of undetermined nature in future.


Xatren ( ) posted Tue, 08 December 2015 at 8:42 PM

RHaseltine posted at 8:41PM Tue, 08 December 2015 - #4243160

ExP is the system used by the fourth generation to allow the open-ended adding of new morph sets to the figure. It wouldn't usually be needed fro clothing, unless you planned to be able to add additional morph expansion of undetermined nature in future.

OH, okay. No, I probably wouldn't mess with that.


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