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DAZ|Studio F.A.Q (Last Updated: 2025 Feb 02 10:42 am)
There isn't a n automated way as such, though you could try applying a Smoothing Modifier to the victim of the punch and setting the collision target to the puncher. You could also use a DForm, or a Push Modifier with a weight map (via Create>New Push Modifier Weight Node), but those require manual set-up.
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Is there a way to make a figure "soft?" I have heard of soft body physics but don't know if it is something that can be done in Daz studio 4.9. So let's say I wanted to make a persons gut sink in when another figure hits them. How would I do that?