Forum Moderators: nerd
Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2024 Dec 17 11:57 am)
Welcome to the Poser Forums! Need help with these versions, advice on upgrading? Etc...you've arrived at the right place!
Looking for Poser Tutorials? Find those HERE
Maybe try adding a tint to the diffuse color?
*~*Jamie*~*
"Life is just a dream on the way to death." ~The Crow: City of Angels
I am not sure what to suggest. I have not been a Poser user since Superfly was introduced. Maybe contact the vendor?
*~*Jamie*~*
"Life is just a dream on the way to death." ~The Crow: City of Angels
Typically see that when there is high spec and/or bump and strong lighting made worse by the scattering ( assume the high contrast increases the convergence time)
Can't see the bump or spec map so based on my experiments with the Amy texture with the above node set-up
Based on the second render would agree the spec map looks too bright.
The scatter node does add a lot of color to the render so he will look lighter without it. What are your render settings?
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Spookie and I have been using Superfly from the beginning as I suspect Andy and Andy's suggestion would be my personal first go to. Higher render settings are always a good start even though it does take a good deal longer to render. Good luck and please share your results. We all can still learn more.
Boni
"Be Hero to Yourself" -- Peter Tork
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I'm working with the Ian texture an using the default Superfly settings and materials it comes with, but the render comes out with a very granular look to it. I've tried messing with the bump settings, there is no displacement map, and the Scatter node (which I'm not familiar with). I tried adjusting everything in the scatter node (which is between the texture map and alternate diffuse node) but nothing really changes. And when I bypass the Scatter node, it looks al washed out. See the attached images. The top is the original wit the settings shown. The bottom is bypassing the Scatter node. Any suggestions?