Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)
If its a just a couple of 2D textures then a Blender node might be an answer. Attached the two images to the blender node and then animate the "Blending" parameter. Blender nodes could be cascaded to support more than two but it starts to get complicated.
There is also a movie node that allows AVI to be imported with a frame_number input which possibly could be driven by an animated math node but never tried it.
I'm not sure what OP wants either; here is another idea: Use a series of sequentially numbered JPEGs in the movie node to control color and displacement as the animation progresses.
Render result:
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
operaguy posted at 6:32AM Mon, 25 March 2019 - #4348730
Can you animate transparency? Just have a character walking along and fading to nothing?
Yes, simply use the animated texture to control transparency. :D I'll make a demo.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
In the runtime\textures folder, create a folder just for the sequentially numbered JPEGs...
Here is the material setup I used; the nodes along the bottom were just adjusting the greyscale level to serve as a transparency map, because I was too lazy to make a corresponding set of transmap JPEGs. You'd not need that, or the sine wave node group, nor the lightcasting boost node group.
-> animated transparency GIF <-
Still frame render:
The material can be applied to a doll...
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
operaguy posted at 10:46AM Mon, 25 March 2019 - #4348781
Without an image sequence folder, is it possible to simply have Poser walk through a 100-frame animation of a ball and the transparency node increments automatically from 0.00 to 1.00?
Yes. Look for the "key" icon next to the transparency value; set it at 0 in frame 001, then go to frame 30 and set transparency value to 1. That will keyframe the transparency in your timeline.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Is there a way to make animated 2D textures in Poser Pro 11? Think Wind Waker's face animation.