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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 03 8:59 am)



Subject: Any Kind Soul ...


infinity10 ( ) posted Thu, 17 September 2020 at 9:32 AM · edited Sat, 30 November 2024 at 10:01 PM

I don't have the coding skills but, would any kind soul with the interest and aptitude consider using the opensource item and porting a version across to Poser ? It allows for expressive non-photorealistic rendering:

https://artineering.io/publications/MNPR/

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wolf359 ( ) posted Thu, 17 September 2020 at 10:35 AM

Submit a request to bondware.?

Where is the official poser SDK/API Documentation? that any legitimate programmer would Demand to Port over an open source render engine??

Also what is being offered in terms of financial compensation for his/her work?? ?



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CHMedia ( ) posted Thu, 17 September 2020 at 11:22 AM

Test comment


infinity10 ( ) posted Thu, 17 September 2020 at 11:32 AM

OK, I can see this thread. FYI @CHMedia - earlier on, the notifications for replies to this thread were going to a deleted thread page (and top of forum). I think there may have been a glitch in the linking.

Eternal Hobbyist

 


randym77 ( ) posted Thu, 17 September 2020 at 12:40 PM

That looks really cool! I would love that. I would use that a lot more than photoreal rendering.


dlfurman ( ) posted Thu, 17 September 2020 at 1:43 PM

Looks like rendering with hyper boosted sketch presets.

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HartyBart ( ) posted Fri, 18 September 2020 at 7:32 AM · edited Fri, 18 September 2020 at 7:39 AM

You can more or less do this already with Poser renders, and the result has less of a 'made by machine' look. You just need to accept that it's not all going to be done in one-click. At least three renders are needed, though these can all be real-time. First output real-time lineart, then real-time color flats, then a real-time shadows render. Take these to Photoshop, filter the flats (two times if needed), blend in the line-art on top, subtly ease in the shadows render. Here is a simple three-render blend, with the flats filtered twice in Photoshop:

poser11-skin-demo-2020.jpg

There are also the possibilities of adding things like a Sketch render that was run into the lineart only, to give you more 'hand-drawn' lines. And if you want to get really fancy, you can do things like re-texture in the scene with the free PASS watercolor art shaders (now available again from the maker, who is now on the ArtStation market).



Learn the Secrets of Poser 11 and Line-art Filters.


randym77 ( ) posted Fri, 18 September 2020 at 8:40 AM · edited Fri, 18 September 2020 at 8:49 AM

I have a hard time getting the exact results I want within Poser. I usually end up using Photoshop, often with transparent layers to get the mix of realistic and hand-drawn that I want. And what formula works best depends a lot on what kind of image it is. What appeals to me about the linked project is it's supposed to be adjustable.


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