Forum Moderators: nerd Forum Coordinators: nerd
Poser 12 F.A.Q (Last Updated: 2024 Oct 22 2:54 pm)
Welcome to the Poser Forums! Need help with these versions, advice on upgrading? Etc...you've arrived at the right place!
Looking for Poser Tutorials? Find those HERE
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
The latest opdate of Poser 12 features the fix for a real pain: to dissect your .png to get a separate mask file.
The Cycles ImageTexture node now outputs the transparency (alpha) channel correctly. So, you need no mask anymore to crowd your scene with 'poster' figures.
The below image is simply an old Roxie .png I had, as cycles image texture on two squares. Note it correctly casts shadows. I did not make the squares 'look' at the camera, so I could show the principle.
The dead-simple shader I used for the PhysicalSurface node on the left square.
PoserSurface a little more complicated, on square on the right:
No separate masks needed anymore when you dare to go into the cycles nodes lists. Hurray!