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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 4:48 pm)



Subject: fixed joints


frederic ( ) posted Tue, 07 September 1999 at 6:15 PM ยท edited Thu, 14 November 2024 at 6:24 PM

uploaded fixed joints character #2. fixed hip and knees also. please tell me about and let me know if somebody makes interesting things with it. frederic


Newc ( ) posted Tue, 07 September 1999 at 6:40 PM

I can't download either one. I've tried and tried and tried and tried and tried (ad infinitum). If I email you my Xoom.com info can you upload it straight to my site? Email is striker@ecsis.net Thanks. Newc


BillBay ( ) posted Tue, 07 September 1999 at 7:18 PM

I D/L'd her about 2 minutes after you said she was on the Funstuff page and think you have done a remarkable job with her. I'm still playing with the various poses included and she is responding as expected. The hip, knee, shoulders, arms, wrist... all seem to be very smooth. This is one time I certainly don't mind going back to a P3 figure. I can't wait until you get Poser 4... look out world! Would the joint parameters apply to a P4 version as well? Thanks so much for all your hard work. Regards, Bill Newc...I suspect it is because the world is trying to D/L her all at once. 8^)


Newc ( ) posted Tue, 07 September 1999 at 7:52 PM

Don't know, BB. I tried the first one late last night early this morning (after I got up before I went to bed) and I kept getting timeouts and unrecognized responses. Maybe it's me, personally? Newc


BillBay ( ) posted Tue, 07 September 1999 at 8:07 PM

Let me know if you want me to send it to you ... include email addy. Bill


Newc ( ) posted Tue, 07 September 1999 at 8:24 PM

Thanks, BB. Looks like that's the way I'll have to go. Email is striker@ecsis.net


Floydd ( ) posted Wed, 08 September 1999 at 1:03 AM

When I DL'd the file, Netscape gave me the warning "unrecognized encoding: x-zip" but it downloaded, unzipped, and loaded into P4 with no other problems. Great collection of work frederic! Thanks for tackling a long standing problem.


RJ ( ) posted Wed, 08 September 1999 at 7:23 AM

Frederic, It downloaded and unzipped fine for me. Great job! Thanks! Question, is there an easy way to ditch her shoes and get her toes back? Again, very nice work. - RJ


FishNose ( ) posted Wed, 08 September 1999 at 4:55 PM

This is how joints are done! frederic's work, along with the developments in the Evolution model, all go to show that proper joints 'n' stuff CAN BE DONE! So..... Do it right in P5! (Or P4.1 or whatever) :] FishNose


frederic ( ) posted Thu, 09 September 1999 at 2:59 AM

I bet the only way to get the toes back is to delete the custom geometries for the shoes in a text editor (rather easy but be carefull, unpredictable results sometimes). unless somebody finds a way to export joint parameters. thanks for your nice comments all guys there. I think that quite anatomical joints are attainable now just by using proper joint positioning and the power of the software. Is anybody able to make a P4 port w my modified character? I would love to get some news from that. also, I am tweaking a "mimi" model, this one I am sure we can port to P4 thanks guys


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