Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
Attached Link: http://www.3dmenagerie.com/index-goo.htm
heyas; there are two things you can try, mirco. check the suit's joint parameters on the shoulder pieces and make sure the bend X's are wide enough to encompass the suit's arm. if there are sphereical zones, you may need to enlarge those. if that doesnt help, you can select the shoulder (or the collar) and give it a little twist of .001, and see if that fixes it. but to me, it looks like the jps are not wide enough. there's a jp quickie tutorial now at my site, if you need help with deciphering the bend X.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Attached Link: http://www.fastnet/artopos
In these days I assembled a conforming figure, with jacket and shirt joined together, in an unique figure. Then I tried to conform this thing to Michael, but, as you can see, some joints go totally pear-shaped. I tried to uncheck the "bend" property as you suggested me, but, if I do, elements lose their connection. Another problem is that similar clothes, even Michael's ones, when conformed seem to "gain weight". Their shoulders inflate. Is there some way to avoid this to happen? Thanks in advance to who would be so nice to reply me. P.S. If there's someone able to do the improvements I need, I can send him my model.