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Bryce F.A.Q (Last Updated: 2025 Jan 23 6:01 pm)

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Subject: Fly Through Volume Clouds Problem


cat9 ( ) posted Thu, 24 February 2000 at 8:52 PM · edited Wed, 13 November 2024 at 11:57 PM

Hi, I need to fly the camera in Bryce 4 through a volume cloud slab, but whenever I render it the clouds flutter very rapidly. I have tried different speeds with no luck. the animation has to be 720 x 486 pixels at 72dpi. All I need is five seconds at 30fps. Can anyone help????? Thanks in Advance


anvilhead ( ) posted Sun, 27 February 2000 at 10:18 AM

I get fluttering weirdness when textures mapped to worldspace move in my animations. Mapping to objectspace or parametric and re-sizing seems to fix this.


nandus ( ) posted Mon, 28 February 2000 at 11:19 AM

In worldspace mapping the textures are fixed relative to Byce coordinates. When an object mapped this way moves, it sweeps the fixed texture map, giving the illusion of a moving texture. Try mapping with Object Space or any other system not related with world coordinates.


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