Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 6:22 pm)
ronstuff In this case I'm using the texture map itself in the ambient colour channel hence you get a self illuminating image. In the P5 case, the texture map is effectively in the diffuse channel. When you add ambience, it does seem to elevate brightness of the ambient colours to some degree, but also washes the colours substantially. The difference is rather like that between an image projected onto a white screen from a slide or cine-projector (ambient texture map), where the image itself is also the light source, and an image that is painted on a white screen (diffuse channel), but is illumnated by lighting it from the front (seperate spots) or the rear (ambience wash out). Bill
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