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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 12 11:30 pm)



Subject: Suggestion needed: P5 MAT files applying/removing bumps


larissad ( ) posted Wed, 13 November 2002 at 1:33 PM ยท edited Wed, 06 November 2024 at 11:39 PM

Hi guys, May be someone can help me... I'm trying to make a MAT files applying/removing bumps from my character and here's the problem: Poser5 applies the bumps, but doesn't remove them: it doesn't disconnect the bump node. I've tested both MAT's in P4 and everything works just fine... Here's a sample of MAT applying the bumps: { figure { material SkinHead { bumpStrength 1 bumpMap ":HeadBump.jpg" 0 0 } (...) } } Here's the file which is supposed to remove them: { figure { material SkinHead { bumpStrength 0 bumpMap NO_MAP } (...) } } Any suggestions on what I'm missing? Larissa


JeffH ( ) posted Wed, 13 November 2002 at 2:44 PM

Have you tried this just to see what would happen?

{

figure
{
material SkinHead
{
bumpStrength 0
bumpMap NO_MAP
0 0
}
(...)

}
}


larissad ( ) posted Wed, 13 November 2002 at 2:53 PM

Yes I tried that one too. P5 applies the first Mat no problem. The problem is that it doesn't want to remove the bumps after I apply the second MAT (with or whithout two zeros). The bump node is still connected...


JeffH ( ) posted Wed, 13 November 2002 at 3:12 PM

Okay, but does it change the bumpstrength to zero? This may have something to do with the material nodes.


larissad ( ) posted Wed, 13 November 2002 at 3:17 PM

No it's still shows 1 or whatever bumpstrengh I apply in the first MAT


JeffH ( ) posted Wed, 13 November 2002 at 3:28 PM

Try this..

Go into the material room and select a material on the figure and save it to the library.

Try it with the bump node connected and disconnected.

Then open that in a text editor and see what might be different.

I would do this myself, but I don't have the files to play with right now.

-Jeff


larissad ( ) posted Wed, 13 November 2002 at 3:31 PM

Thanks Jeff, I'm going to try it. Larissa


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