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3D Modeling F.A.Q (Last Updated: 2024 Nov 20 6:14 am)
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Don't mention it redon634, it's nice to be able to contribute something to this community. I've learned so much since I discovered this site. There's so many great artists who go to a lot of trouble to share their knowledge. The thanks should really go to TRAVISB for writing this tut in the first place. I didn't have a clue about Lightwave before he wrote this, now I can produce basic models and I'm learning more all the time. Bovasso, well I can produce a PDF but I haven't got anywhere to host it. If anyone wants to put it on their site that would be great, not sure when I can get round to producing it though, bit busy at the moment! Baz
Attached Link: http://www.jabberdoggy.com/Tutorials/Tutorials.html
Nice tutorial. I'm gonna a try to use yours and TravisB's as a guide to writing an Anim8or version. But I don't think I will get it up as quickly as you did! BTW, if you are interested in making an html version of this, I have web page space available. I've been toying with the idea of putting together a bunch of freeware modelling tutorials. I only have two there so far, but if you want to check them out you can see them at link above.Twillis Not sure about an HTML version, I've no experience of creating HTML documents, though Word will save as HTML right? Would that do? If so I can produce it at the same time I do the PDF. Travis Glad you like it! I'll try and get round to the second part this weekend but I'm snowed under with work at the moment! You really should try Wings, it has quite a bit in common with Lightwave and has a nice clean interface. I think you'll like it. I reckon it's quicker for roughing things out in the early stages of modelling. I'm looking forward to your next tut for Lightwave, I might even have a go at an original one for Wings if I can think of something worthwhile! Baz
Sorry about this, but I put that you shoud backspace to deselect. THIS WILL DELETE YOUR SELECTION. Of course you can always use undo (Cntrl Alt z) so it's not that big a problem but I'd be pretty miffed and might panic if I was following this tut so you have my most sincere apologies. What I should have written was use the spacebar to deselect. Wish you could edit these posts, I don't suppose you can change it can you Travis? Baz (with head hung in shame!)
Heck, Baz, I'm still fiddling trying to get Anim8or and Carrara to do what you and Travis seemed to have whipped out so quickly. So I don't think you need to hang your head in shame! If you are interested in putting your tutorial on my web site, I'd be happy to HTML it for you. I would still credit it you as the author, of course. BTW, as my website is rather anemic, I'd be interested in hosting quadraped tutorials using other programs, if anyone is interested in writing them. Travis, same goes for your Lightwave tutorial, if you are interested. What I envision is a sort of matrix table like I did for the Poseable Gingerbread Man. Perhaps we could take the quadraped all the way to a poser figure (it would be really easy to adapt the Gingerbread Man blab I wrote to do this). Just some random early morning thoughts... it's so nice to see this forum get so active lately, it's inspiring me to attempt things far beyond my actual skill...
actually twill i AM in fact planning on taking the result of my following along in the lightwave quad tutorial..and bringing it into poser and boning it and stuff...but this will be my first attempt at such a thing so i might not be much help...lol...but i'll keep you posted on it if you want...and maybe if it goes well i can whip up a tut reverend judas
Wolfshade (or should I call you rev?), that would be very cool. Since this is your first attempt at bringing something into poser, you might want to take a look at the Gingerbread Man tutorial, as it is a quick-and-dirty walk-through for creating a Poser character from scratch. Unless you are planning to use the Poser setup room; in which case my little tut won't be much help.
actually man i have checked out yer tut...a looooong time ago;)....i do plan on using the setup room...BUT that's not to say yer tut didn't help....i'm like a sponge...i soak up info from many different sources ;)...now let's just see if i can put all this info to good use...lmao oh and you can just call me judas :D reverend judas
Attached Link: http://www.geocities.com/paulthepuzzles/Bikewheel.html
For those interested in trying Wings, here's another (wings specific) tut you might like to peruse.Non-organic subject matter in this case (for a change)
(Tut will only work with the current (0.98.04a) version because it uses the new weld tool :) )
Since wings is free, there's nothing to lose (and a lot to gain) by trying it - even tho' I'm biased.
pp
The 'quad' appears to be coming along nicely, btw :)
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On to the modelling!
Create a sphere by right clicking or Cntrl clicking in the window selecting the little box by sphere and entering 8 for the number of sections and 6 for the number of slices. Press b and click on the sphere to select the object. Right click for the rotate tool and rotate about the z axis so that the sphere's axis runs along the x axis.
Delete half the sphere so that it looks like this image. This is best done by viewing down the z axis (z) and selecting a vertical edge in the centre of the sphere and pressing l to selct an edgeloop, rightclick for the loopcut tool. This will highlight one half of the sphere, if it has highlighted the right half invert the selection (selection menu at the top of the screen). Once the left half is highlighted press backspace to delete the left half. Your object should now look like this!