Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 22 9:27 pm)
Excellent Guess. If you consider the amount of talent I have it shouldn't be too hard. But it looks like I'll be redoing him from scratch. The joints JUST AREN'T working. For example, when I rotate the center's axis, the shoulder becomes a bit detatched from the forearm and then when I move said shoulder, the Forearm goes where it's supposed to but the Shoulder stays put. Argh.
heya; you are rotating the center axis? try not to do that :) i have noticed this too, and it is SO annoying. i did manage to fix it with magnets, which I used to pull the dis-jointed part out of place, then spawned a morph. morph the dis-jointed piece back into place and it should work nicely. or maybe that's not what you mean. you know, a picture of the problem would help a lot :/
another thing... this doesnt sound like what yours is doing, but... if you move, say, the 'forearm' and that stays put while the 'shoulder' flies around... well, sometimes when building the hierarchy, poser sticks the jps on backwards. you need to switch the red and green arms of the x to point the right way.
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I have a model I'm working on and I can't get the joints to behave the way I want. I need ball and socket like motion, with NO blending. Like a Ball in a socket. If anyone wants to help, I would be appreciative. I don't really wanna reveal what this model is right now, cause it's my first, but my e-mail is hoborg@u.washington.edu I can send him over to you if you wanna take a look. ICQ#458129127 Thanks