Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 10 11:35 am)
Diane, you adapted the textures perfectly! Wow. They look completely different. Can you render a pic of my Kassandra Tex on Vicki and Posette and post it so I can see the difference. I don't know if Miko and Vicki were the only two you adapted, but mabey Shauna if you have that one. Only if you can, :) Anton
Yep, Tina on the 2 left, but facial morphs quite different (I've only done Shauna and Tina so far). I will have to do the Kassandra texture for Vicky. Have you seen the template?--quite different, so it will take me a little bit. The head and body are separate templates plus they are laid out quite differently--which means they really are adaptations--I do a lot of cloning LOL. However, that will make one more Vicky texture for me anyhow, so glad to do it. Oh, I do have Shauna too-don't think I ever finished the body but I need to do that. I'll post her above if I can find the one I did earlier. Diane B
patch? There's already a patch?
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Arcady, no the regular Poser patch--which I still have not installed. Just dled it last night, so will do that today. Steve says I have to have it to create a new model and template for the morphed long dress. Also, since Chad said these clothes were done under the 'patch', I'm hoping the problems I had with the sleeves conforming may be okay once I install the patch.
The black around the hands might also be the 'hands' part of the dresses. Look at their list of body parts. The dresses do have a hands object and it is exactly the size and location of the black lines you've got.
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You are exactly right--I just checked the hierarchy editor for the dress. However, I just installed the patch and don't see the 'hand' any longer, so it does appear that the patch is important for Vicky's clothing. I read elsewhere from Chad at Zygote that these are the first models, he thought, that were based on the patched P4. Diane B
Yes, I did. The post I'm getting ready to do has shoes. This one was before the patch and I crashed when I tried to add shoes last night. I wish you didn't have to fiddle quite so much scaling, etc., but I like the fact the clothes are more versatile. Guess you can't have everything. I do feel that fiddling with the scaling and adjusting brought me more to grips with Vicky's body and I really like the almost infinite tweaks you can do. I had really focused on the head, but there's more to Vick than her head smile. Diane B
Diane- Not only do you need the P4 patch to fix some potential problems (like C exception errors), but you also need to make sure that you have the latest Victoria update. This is a free download .cr2 file from Zygote's site (follow link on front page). I'm guessing that the reason that you're having problems with the shoulders, forearms and wrists is because of this. (On the last update to Vicki we adjusted the xtran of her collars groups; the clothing fits this adjustment.) As far as the black groups on her wrists: the Poser4 patch should fix this I think (because I can't replicate the problem on a patched version). Just so you know, however, some of the clothing items have groups intended to be invisible (lHand, rFoot, abdomen, etc). Although they should all read in invisible, if you can see them (accidentally map them, etc.) you can turn visibility on that body part off, or you can select the "skin" material group for the clothing item and turn transparency min and max to 100%. Hope this helps. If any of you run into problems (or even potential problems and/or things that need clarification) please let Zygote know. BTW, great looking outfits! I'm excited to see what you all do with these clothes. In our meetings over this product I pushed for easy versatility - transparency and morphs, and promised the management that they would increase the value of the product enough to justify the development. Glad to see you using it! -Chad Smith Zygote Media Group
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