Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
One important note, if you don't make this so one cube and terrain cover the entire field of view and instead decide to go with tiling terrains (you'll have to copy each g2h of the terrain to the corresponding cube of water) make sure that when you have everything in place select all the cubes of water, make them positive then group them. Otherwise you'll get these nasty grids making it look like the water is actually cubes instead of all one body of water.
When you create an infinite water plain, you can select 'Volume' via a little v beneath the create pallette. This creates a water plain that you can control the depth of the water with......
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
Aldaron: I think some of the Bryce Water presets allow for this...........
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
I was up late last night cracking this nut and I have a solution using volume color, altitude, and a volumetric slab. A cube could also be used if the camera is in tight and you don't see the edges of the cube but I chose a slab because it is an infinite volume - kinda like the ocean ; ) First of all you were on the right track using the altitude color, but you need to use it in the water - here's how. I'm going to upload a series of jpegs to explain it so hang on. -Scott
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