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Subject: More metaball mayhem? Waterdrop into a pond.


Ornlu ( ) posted Wed, 09 July 2003 at 7:52 PM · edited Wed, 27 November 2024 at 12:29 PM

file_66291.jpg

This was just a test render... it really pushes the amount of metaballs that bryce can handle... It's supposed to simulate a rather large drop of water first hitting the surface of some pond water. There are 15,000 metaballs in this image... a simulated 450,000 polygons, appr 300 megs of active ram are used in this image. Took 25 minutes to render. Sorry, I am just a big softy when it comes to metaballs...no pun intended.


Slakker ( ) posted Wed, 09 July 2003 at 7:57 PM

That...is absolutely...absurd... Looks amazing, unfortunately, my computer would explode and/or spontaneously combust if i created such an image.


Ornlu ( ) posted Wed, 09 July 2003 at 8:01 PM

The entire base is made up of metaballs too so that the entire effect would be blended seamlessly. I first made the base by just multireplicating an array of metaballs to make a solid rectangular object. I added some disturbance with the randomizer tool. Then I moved metaballs around in the center untill the desired effect was achieved. (obviously not all by hand.) The pond is more of a puddle, therefore I felt it would not geyser (as it would probably in a pond.)


Ornlu ( ) posted Wed, 09 July 2003 at 8:03 PM

I think my comp was actually bartering with me when I started multireplicating, Windows messenger was popping up "Please don't do it" "Think of my RAM" "What would jesus do!?"


EYECON ( ) posted Wed, 09 July 2003 at 8:16 PM

wow, strong computer you got there... i did a study on water yesterday, espcially the splash thingee... i used terrain instead... and tried to atweak it.. it actually came out fine... well i really dunn maybe i could put a WIP or two


Ornlu ( ) posted Wed, 09 July 2003 at 8:22 PM

file_66292.jpg

Yeah, I've tried with terrains before. You mean the pond rings? because I agree that works better with terrain. however, you don't get the sense of volume, that you get with metaballs.


woodhurst ( ) posted Wed, 09 July 2003 at 8:48 PM

thats insane, even if I was good a metaballs, i wouldnt be able to get it to look like an actual water splash. will you be using this in an image?


EYECON ( ) posted Wed, 09 July 2003 at 9:32 PM

orlu...no what i meant was the water splash itself... ill try to put up a WIP to let you guys see... though its not as good as what you have there with metabalss at least it not as heavy too


Ornlu ( ) posted Wed, 09 July 2003 at 10:08 PM

Wood, I probably won't be... I'll save it as usual, but I was just playing around, modeling with metaballs. I find fluids fascinating, really challenging to model, but oh so fun...


burgi ( ) posted Wed, 09 July 2003 at 10:31 PM

15,000 meta balls! most objects i ever had b4 my machine bombed was 10,000 bog-standard spheres! and then it died a death worth of a celeron 333. it had done its best. actually i've upgraded since i fiddled with that picture... added 64meg more ram.... hmmmm... "and the light went out in his eyes for the very last time, ever." a slight misquote but it'll do! John


Swade ( ) posted Wed, 09 July 2003 at 11:30 PM

This is ever so cool Ornlu. I need to do some metaballing... Have never done a whole lot with the metaballs. ~ Swade ~ 8)

There are 10 kinds of people: Those who know binary, and those who don't. 

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AgentSmith ( ) posted Thu, 10 July 2003 at 3:07 AM

Dude...you are really rocking with this stuff! Excellent work. AgentSmith

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catlin_mc ( ) posted Thu, 10 July 2003 at 7:41 AM

I do think Ornlu is the master of metaball madness...........8) Catlin


Claymor ( ) posted Thu, 10 July 2003 at 6:00 PM

MAN!!! That splash could be almost anything...my first thought was a bullet through flesh....is that sick and wrong? Anyway...awesome stuff!!!


Claymor ( ) posted Thu, 10 July 2003 at 6:00 PM

MAN!!! That splash could be almost anything...my first thought was a bullet through flesh....is that sick and wrong? Anyway...awesome stuff!!!


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