Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Nov 26 6:57 am)
I think the blue area is your sky reflecting in the glass... To see how good its really looking you should put it in a textured interior scene and youll get a better idea how the glas behaves... The floor and sky are too simple - you cant see how the glas is breaking light and reflections look just "blue"...
Vue content creator
www.renderarmy.com
It also depends a LOT on the light, in interior scenes, you should turn ambient light off and work with pointlights - you can use these even in visible areas if you turn off Halo or use lamps or so... Use at least 3 lights, one as the "highlight" near the object and set your highlight with it. Use 2 other lights (spots are great) without shadows and softness about 5 to 10... Youll see the glass looks great... I cant remember who, but someone has posted a tut about that in vue here...
Vue content creator
www.renderarmy.com
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That could be, it applies if you set a value/color there... Good point on that, but I still recommend rendering the whole in a proper interior scene with proper lighting and the chair will strike...
Vue content creator
www.renderarmy.com
Yeah, thats a good point... And for glasses I would also try out the transparency and reflection sliders - by playing with these you can adjust the material so its looking more realistic, depending on what kind of glas you want to simulate... Never forget the proper lighting - THAT will make your glas look real...
Vue content creator
www.renderarmy.com
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