Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)
From the looks of the promos, it appears to be a complete morph creation and managing system all built into one. If this is true, and it works directly on the cr2 rather than having to export/import OBJs, AND it appears to work across body parts, then I would think this would be just about the easiest and most powerful morph creation tool there is. Of course a lot depends on the quality of the deformation tools. If they are nothing more than poser magnets, then they will be limited. If they are more like the deformation tools in Amorphium, then they would be extremely powerful. So if anybody knows a bit more about the way the mesh deformations work, I'd really like to know.
It sure looks to be LOT MORE than what Morph Manager or The Tailor are. According to the promos this program allows you not only to create morphs with various transformation tools, but to pose your figure (as you can in Poser with the dials) while you are creating the morph - at least that is SUGGESTED, but not clarified. That alone would make it unique in the morph creation realm which usually forces you to work on a static figure and often with just one body part at a time which makes it difficult to create morphs which cover several body parts.
Mason, There is a 4.1 available or 4.1 in the works?
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
Since I had a $10 coupon from Daz, I decided to plop it into my shopping cart and purchased it. Will post a follow up here once I have some spare time to futz around with it. :) Thanks all, Kuroyume
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
 -- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Attached Link: http://secure.daz3d.com/shop.php?op=itemdetails&item=1674
I'd be interested to hear from some users too! To make sure we're all on the same page in regard to what utility we're talking about, here's a link to the one I'm thinking it is.I did a small morph, tried to take notes and may (cough,ack) share them on my impressions. I got a bit frustrated at first, but then I have not really, really, really read the help file, but I will say this, I like the program. The only "glitch" is if you are used to the BIG 3d apps you MAY stick with those. That being said it does what it says and I like it. More as it happens.
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
....
Software: Daz Studio 4.15, Photoshop CC, Zbrush 2022, Blender 3.3, Silo 2.3, Filter Forge 4. Marvelous Designer 7
Hardware: self built Intel Core i7 8086K, 64GB RAM, RTX 3090 .
"If you spend too much time arguing about software, you're spending too little time creating art!" ~ SomeSmartAss
"A critic is a legless man who teaches running." ~ Channing Pollock
its seems cr2 files are added instead of just obj... From the description, which is a bit limited, it sure sounds pretty decent... reviews please...
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
I briefly messed with Morph Master 1.1 running on Mac through Virtual PC, tried to use the Windows Help file tutorial for Morph Master, got frustrated after one night, and gave up. Having said that, I have since purchased Tailor 1.5 and find it very easy to use. So I'm wondering if the Morph Master upgrade is now really easy to use too, and does it make INJECTION-like morph files that will never get one into trouble with copyright? I hope so. bB
OK, I bought it. Made a couple of morphs and it worked fine. Takes a bit of practice like any new app will. I only read a couple of pages in the help file, couldn't wait to try it. So I imagine there will be a few RTFM threads soon. It does everything it says. It's set up to make full body morphs too. You can go back and forth in the list to make minor adjustments at any time. You can move singe verts or bunches. Seems to be an endless amount of possibilities. So, I have never used any of the high end apps. All I can say is it's worth the price and more for me. If some one like me can get it to work in a few minutes of playing, think what others can do. I give it a thumbs-up.
Forgot a couple of things. You can have more than 1 cr2 at a time. You can apply pose file to the figure. You can pose your figure in the program, then adjust the clothes with morphs or JP's to get them to fit better. I haven't got that far, except the posing, but it seem to do a better job on the small morphs than Tailor. Only time will tell.
beryld,
Can you get the soft select to actually select soft? A standard soft select means an area of polygons will be selected, but the selection will gradually be reduced in an outward pattern from where the selection was made. Imagine the difference between a soft brush and a hard brush in Photoshop. That's what I'm talking about. The result is that vertices in the softer area are moved less than vertices in the harder area. When I use the soft select in MM2 Pro, it just hard grabs a few polygons around wherever I clicked. It isn't soft, and I can't control exactly what it grabs.
It can mirror selections, Cres.
Thanks, Beryld. I'll try that this weekend. It may very well be what I was talking about. I played with the sphere translator and it felt like Poser Magnets to me. I fled in terror back to trying figure out how to get the soft select to do what I wanted. Do you also know of a way to make a morph with your mouse, as opposed to typing numbers into entryfields?
There is a scroll wheel beside everything, also a plus/minus with it. Thier just small. I also figured out you can do both sides at the same time for some morphs. Use the same settings I posted, Change the Falloff to about 280. Click the one nipple, click on soft again and do the same to the other nipple. In transformers, click on spherfy the selection, it's the very last one. This will do both sides at the same time. Play with the sphere setting. Hope this helps a bit.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
For those using Morph Manager 2.0 (or the previous version), what's your take on its efficacy? Is this a faster approach to creating morphs for your own geometries-turned-CR2 than using "Load Morph Target" in Poser? Thank ye, Kuroyume
C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.
 -- Bjarne Stroustrup
Contact Me | Kuroyume's DevelopmentZone