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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)



Subject: Easier way to load morph targets to my own figures?


kuroyume0161 ( ) posted Sun, 01 February 2004 at 8:10 PM · edited Wed, 20 November 2024 at 2:13 AM

I'm creating my first product with morphs... lots of morphs. Each morph is exported as OBJ from the modeling app, imported into Poser to get proper "Poser-ized" scale, then exported back as OBJ. After the base OBJ is loaded and turned into a figure, each morph is loaded one at a time. My inquiry is this: Is there a better, faster way/tool to create a figure with many morphs or is this standard procedure? Thanks all, Kuroyume0161

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


geep ( ) posted Mon, 02 February 2004 at 12:13 AM

Hi kuroyume0161, Try doing a search for "Morph Manager" in Poser Free Stuff. cheers, dr geep ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



kuroyume0161 ( ) posted Mon, 02 February 2004 at 1:09 AM

I'll try it out, but did not see any description of its use for importing external morphs. Worth a look! :)

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


geep ( ) posted Mon, 02 February 2004 at 1:13 AM

I believe it allows you to do a bunch of 'em at the same time. Is that not what you wanted? ;=?

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



kuroyume0161 ( ) posted Mon, 02 February 2004 at 1:17 AM

Most definitely. And I have it here somewhere on my system, but as I said, this is my first Poser creation using morphs. ;) You may also want to check out my latest message. This is something that I have no idea about solving... Thanks, Kuroyume0161

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


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