Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
When we have *.3DS format objects and we open them in Bryce 3D, they loose it
s maps and it results in an object with only one material, isn
t it? Is there any way of converting *.3DS files into something that doesnt loose it
s maps when we open them in Bryce 3D? Or is there any way of mapping this objects (using it`s maps pictures) when we are already in Bryce?