Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 04 2:40 pm)
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Ditto Xantor. Poser really dislikes DXF. Use Crossroads or some other modeling program to convert the DXF to OBJ first. There's no solid limit to frames. In Poser 5, just get to Render Options (Ctrl-Y) and set the frame count in the lower right blank as shown. Trouble is, the animation controller (frame slider) won't go beyond 999, so it's not a good idea anyway. You'll find your work is easier to handle if you divide the animation and the WAV into shorter chunks, say 200-300 frames, and give each its own PZ3 file.
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If you can import the DXF file successfully, there's no need to convert it first. You can smooth it within Poser. Use the Grouping Tool to highlight the parts you want smoothed, then click the Weld Group button. Or enable the "Weld identical vertices" option in the import dialogue when loading the file, if you want the entire mesh smoothed at once.
Thank you everyone. I have been moving props from Truespace as DFX because when I save as 3ds in true space, it deforms the geometry often not visible until it's into Poser. While both these programs are powerful in themselves, I see myself (sigh) moving to 3d studio to be able to do everything I want too. Time to trade in the pop bottles for a bigger system ( yak!).
If you're thinking of saving your pennies for a higher end program, consider LightWave instead of 3D Studio. Reasoning is that when importing a Poser OBJ file into Max you have to rescale it by a factor of 100 - and then if you want to re-import the modified OBJ into Poser you have to scale it back down to 1%. Sometimes the scaling does not go back completely to the original. LightWave, on the other hand, imports and works with OBJ files that are the original size. Not only to mention that you get a LOT more bang for the buck with LightWave vs. Max - especially when it comes time to upgrade. 8-)
Which version of trueSpace do you have, pararehabpro? A OBJ import/export plugin is available for versions 3-6.
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Alright, It's me again...( the brain dead one). I'm trying to attach a dfx helmet I've made and trying to get it to permanently attach to Don in poser 5. It's not sticking to him...why? Also is there any way to increase the frame number beyond 999 in poser 5. I want to a wave file thats about 3 minutes long. Thanks, (signed the tormented) Fred