Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)
In brush mode, you can use the 'dig' and 'raise' brushes to lower and raise terrain. Also, in the effects drop down brushes, you can use 'diffusive erosion' to smooth bumpy areas. Otherwise, you can always export the terrain to a photo-editor program, make your changes, and then import the new picture into the terrain editor.
Charles
Attached Link: http://sittingblue.50megs.com/tutorials/mountain/index.htm
I just read a very cool tutorial on increasing the size of the terrain... I'm not exactly sure what you are trying to do, but you might want to take a look at this. -=> Jim! <=-This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
OK, another question....well 2 actually :-) If any of you have seen my gallery you'll know I use Bryce too. Now, if I edit a terrain in Bryce there are controls to smooth the terrain and to raise/lower it within the editor, neither of which I can seem to find in Vue. The smoothing tool is very useful for a number of things. The main advantage of being able to raise/lower in the editor is that if I've rotated say a symlat and want to then reduce the height it distorts diagonally (the same happens in Bryce unless you edit in 'object space' instead of 'world space' but if it's done in the editor then the problem doesn't arise. TIA for any advice
Gill