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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)



Subject: How do you go about getting that Glossy, metalic like lip texture?


PandaPride ( ) posted Wed, 05 May 2004 at 8:39 PM · edited Mon, 23 December 2024 at 6:28 AM

Anyone know? I've been trying but no luck! please share! thanks---Essie


Tashar59 ( ) posted Wed, 05 May 2004 at 9:58 PM

file_108297.jpg

I just changed the highlight and ambient to a light color, with a reflection map.


kuroyume0161 ( ) posted Wed, 05 May 2004 at 10:03 PM

It is either 'built-in' to the texture (glossy appearance in the texture image) or you could try applying a reflection texture to just the lips. Problem lies in whether the lips of the model are a separate material. If not, this will not work (as expected).

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


d-larsen ( ) posted Wed, 05 May 2004 at 11:00 PM

If you are using Poser 5, there's a wet look tutorial available. I believe it was at the Curiouslabs website under tutorials. You might also search this forum for the keywords wet or wetlook. I'm sure somebody has shared other ways that might work for you.


TrekkieGrrrl ( ) posted Thu, 06 May 2004 at 1:49 AM

In Poser 5 you can add a glossy node to the Alternate Specular.

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ENGELKEN ( ) posted Thu, 06 May 2004 at 7:09 AM

file_108298.jpg

In Poser 4, you can work with cranking the highlight up to max and setting the highlight color to a paler grey.


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