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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: Smoothing wall edges


karineq ( ) posted Sat, 30 October 2004 at 12:06 PM ยท edited Thu, 28 November 2024 at 4:35 PM

I've searched here and didn't come up with it. Could any of you explain to me how to smooth edges on walls? I'm doing a dental effect on a wall (squares cut out of the top) and its much too sharp. Any ideas?


pakled ( ) posted Sat, 30 October 2004 at 12:45 PM

pull up the object (click on it), go down to the 'e', below the 'm' for materials, and hit smooth. You might want to experiment with the scaling, you can vary the angle to have it smoothed..heck, I'm usually trying to prevent smoothing, but that's me..;) good luck.

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


karineq ( ) posted Sat, 30 October 2004 at 1:52 PM

But there's no E under M for just cubes. I'm creating walls with Cubes. How do most people do it? Ok now I'm really confused. LOL


Coltzero ( ) posted Sat, 30 October 2004 at 2:17 PM

hmm, i never tryed this (still very new 2 bryce) but perhap it may help you. When you have some cubes, maybe you could put some cilinders at the edges, to make them a bit smooth. other then that...i have no idea. Iam sure the great masters of art here know how 2. CZ


electroglyph ( ) posted Sat, 30 October 2004 at 3:17 PM

Smoothing is a trick with light. It won't smooth the sharp edges of objects. If you click on the triangle next to the create menu on the bryce desktop there is a rounded cube in the imported objects menu.


AgentSmith ( ) posted Sat, 30 October 2004 at 3:42 PM

Exactly, Bryce cannot truly edit its primitives polygons, so smoothing edges can't be done like you would in a traditional modeler. As electroglyph says, you'll have to use the rounded cube that comes with Bryce, or use terrains. ;o AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


Stephen Ray ( ) posted Sat, 30 October 2004 at 4:09 PM

Attached Link: Primitive Shapes

Here are some sets of primitives, turned into Bryce OBP. Most primitive types are covered here, with different levels of rounded and chambered edges. Each set can be downloaded separately, or there are links at the top & bottom of the page to download all sets. These primitives help when Boolean modeling in Bryce. http://stevesartgallery.bryce-alive.net/downloads/bryce/objects/shapes/shapes1.html

Stephen Ray



AgentSmith ( ) posted Sat, 30 October 2004 at 4:43 PM

That's my absolute fave set of primitives. ;oD AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


pakled ( ) posted Sat, 30 October 2004 at 11:32 PM

ok..sorry..wrong page..;) I'm lazy, I do a lot of this stuff in Wings..;) Usually, if you're in wireframe view, and you click on an object, you get a series of controls next to it..E and M are there, even on lights..go with what they told ya..they don't call me Pakled for nothin'..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


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