Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
pull up the object (click on it), go down to the 'e', below the 'm' for materials, and hit smooth. You might want to experiment with the scaling, you can vary the angle to have it smoothed..heck, I'm usually trying to prevent smoothing, but that's me..;) good luck.
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
Exactly, Bryce cannot truly edit its primitives polygons, so smoothing edges can't be done like you would in a traditional modeler. As electroglyph says, you'll have to use the rounded cube that comes with Bryce, or use terrains. ;o AS
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Attached Link: Primitive Shapes
Here are some sets of primitives, turned into Bryce OBP. Most primitive types are covered here, with different levels of rounded and chambered edges. Each set can be downloaded separately, or there are links at the top & bottom of the page to download all sets. These primitives help when Boolean modeling in Bryce. http://stevesartgallery.bryce-alive.net/downloads/bryce/objects/shapes/shapes1.htmlThat's my absolute fave set of primitives. ;oD AS
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
ok..sorry..wrong page..;) I'm lazy, I do a lot of this stuff in Wings..;) Usually, if you're in wireframe view, and you click on an object, you get a series of controls next to it..E and M are there, even on lights..go with what they told ya..they don't call me Pakled for nothin'..;)
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
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I've searched here and didn't come up with it. Could any of you explain to me how to smooth edges on walls? I'm doing a dental effect on a wall (squares cut out of the top) and its much too sharp. Any ideas?