Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 20 6:12 am)
Other than those two, that's it. Prior to the release of Poser 5, CL made it clear they were not going to be developing in house plugin to port the platform to other programs. One could infer that this was done, at the time, due to the financial situation there, but has remained such because of the new viability of the Shade-Poser-Vue circuit. that said, there is someone developing an absolutely awesome looking program to port to Cinema4D that whomps butt over anything I've seen, but, um, I can't for the life of me remember which "kuro" it is . and now that that is out of the way, um, can I ask why Poser 5 isn't being considered all by it's lonesome? It can do the scene as described itself.
thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)
Poser 5 is capable of producing many of the same effects possible in other applications -- but it does take a lot more farting around with it to get there.
thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)
Have you tried looking at GestureMax? It works with 3ds 6. Basically, what it does is it converts a figure from its original Poser rig to 3dsMax bones or Biped, does the skinning or physique modifications, translates all the materials (including transparency), and from there you can animate the character natively in Max. However, it's NOT a perfect translation. Some adjustments to the converted rig are still required. Perhaps that might help you with your goal, I don't know.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
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I need a what decent Poser5 Animations to either 3D Max 6 ....not 5.0 not 4.0 but to (6.0) or Cinema 4D (8.0/8.2) ....not 8.5 or 7.x ... After all these years I cant believe we have to depend on exporting to .obj I have looked into Reiss and thats Green(something) programs it sucks how bad im stuck with the things i wanna do cuz of this and Boning a poser figure is not good enough i spent days trying that and no matter how much i tried the bending of everthing was all wrong.. and totally sucks.... i need serious help... if you still reading is that i wanted to make an animation where this female gets outta bed and goes to the window and she pushes the curtains open and the curtain is all dymanic and damn it ital all visual in my head i wish i can make it happen
Message edited on: 11/29/2004 20:22