Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 01 9:10 pm)
A swimsuit with dentures? I don't suppose you used a houndstooth pattern on it? :duck and run: First, you need to disover where those teeth are coming from, and if they are hers. If conforming, returns her teeth to her mouth, you may have a problem. If she ends up with an extra set of teeth, and they handle all the phonemes, try to figure out what you did so that you can create monsters. Second, you might need to look at your garment's origin... something about the heirarchy window and setting the center? And zeroing all joints? I'd zero everything, center everything, and get rid of IK just to start with. Carolly
There's a little problem in Poser with the vertical positioning of the mesh, but it's not as gigantic a jump as you're getting. Depends on which options you choose when you export something as a .obj file. Comparing your two pictures, the vertical displacement to put the teeth in the mouth doesn't look enough to explain the vertical displacement of the whole item. It could be two different errors combining, or the teeth could be totally unrelated to the displacement.
Go back into the Setup room and delete the teeth group. This group is not required and your swimsuit will still conform fine. Click on the "Teeth" bone and press delete. Try turning off the IK for your model and then conform. If this doesn't work then open up the Group Editor and check that your figure's settings are set the same as the conform target.
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